Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 44, D:1) 6 boomerangs (17, 38, D:1) a +0 whip (35, 56, D:1) 2 stones (36, 37, D:1) a +0 leather armour (40, 44, D:1) a +0 leather armour (55, 2, D:1) a +0 club a stone (58, 54, D:1) a +0 animal skin (62, 6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, -9, D:2) a +0 mace (12, -9, D:2) a +0 flail (15, -9, D:2) a +0 club 3 stones (26, -8, D:2) 7 stones (28, -9, D:2) a +0 whip (32, -8, D:2) a +0 spear (39, -27, D:2) 5 stones (40, -28, D:2) 5 stones (40, -27, D:2) 5 stones (40, -19, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (13, 5, D:3) a +0 club (13, 14, D:3) 7 stones (15, -16, D:3) a +0 dagger (21, 17, D:3) a +0 hand axe (26, 15, D:3) a +0 pair of gloves (29, 5, D:3) a +0 dagger (32, -9, D:3) a +0 leather armour (37, 3, D:3) a +0 dagger (45, -13, D:3) a +0 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 chain mail a +0 dagger 5 stones (3, 13, D:4) a +0 club a +0 ring mail (4, 13, D:4) a +0 hand axe a +0 ring mail (9, 34, D:4) a +0 leather armour (19, 7, D:4) a +0 dagger (19, 28, D:4) a +0 leather armour (20, 8, D:4) 2 boomerangs (26, -2, D:4) a +0 war axe a +0 chain mail (26, 26, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (27, 26, D:4) a +0 dagger (28, 9, D:4) a +0 hand axe (32, 14, D:4) a +3 trident (41, 20, D:4) a +0 mace (45, 6, D:4) a +0 mace (47, 27, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (21, 29, D:5) 5 stones (24, 18, D:5) a +0 short sword a +0 club a +0 chain mail (24, 19, D:5) a +0 club 3 boomerangs (44, 3, D:5) a +0 dagger a +0 leather armour (45, 4, D:5) a +2 mace of holy wrath (47, 0, D:5) a +0 hand axe a +0 flail (47, 7, D:5) a +0 robe Level 6 of the Dungeon [Shop] Meahabba's One-of-a-Kind Rings the ring of Dape {rCorr Dex+6 Stlth+} (466 gold) [ring of resist corrosion] Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +1 ring of evasion (22 gold) a +2 ring of strength (33 gold) a +10 ring of intelligence (1001 gold) a +7 ring of protection (1138 gold) the ring "Sommyff" {Ice *Corrode rPois rN+} (382 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (0, 0, D:6) a +0 dagger (16, -4, D:6) 5 stones (16, 29, D:6) a +0 broad axe (17, -14, D:6) 2 stones (19, 25, D:6) a +0 helmet (29, 13, D:6) a +0 rapier (30, -4, D:6) a +0 ring mail (32, 28, D:6) a +0 ring mail (41, 7, D:6) a +0 dagger a +0 robe (51, 9, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (2, 9, D:7) a +0 plate armour (3, 3, D:7) a +0 buckler (13, 10, D:7) a +0 dagger a +0 chain mail (14, -18, D:7) a +0 morningstar (14, 8, D:7) a +0 dagger a +0 ring mail (14, 9, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe (14, 10, D:7) a +2 short sword of speed (15, -16, D:7) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (17, 13, D:7) a stone (18, 9, D:7) a +0 club (19, -2, D:7) an iguana skeleton (20, 24, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 25, D:7) a +0 dagger a +0 robe (21, 24, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 25, D:7) a +3 dagger of electrocution a +0 leather armour an orc corpse (skeletalised by now) (47, 0, D:7) 2 stones (48, -15, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) 12 gold pieces (11, -13, D:8) a howler monkey corpse (14, -15, D:8) a wand of flame (21) (14, -9, D:8) a +0 club a +0 club a +0 club a gnoll corpse (15, -11, D:8) a +2 flail of protection (15, -6, D:8) the +9 hand axe "Zatti" {elec, *Noise rPois SInv} rPois: It protects you from poison SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. (18, -12, D:8) 7 stones (24, -11, D:8) 6 stones the Ecumenical Temple