Caterwaul the Dungeon (0, 0, D) a +0 dagger (still there?) 2 poisoned darts (still there?) a yak corpse (still there?) (4, 0, D) a +0 plate armour (5, 0, D) a +0 helmet (6, 0, D) a +0 cloak (8, 0, D) a +2 scimitar of flaming a +0 lajatang the +5 scythe "Finisher" {speed, execute} a +2 heavy morningstar the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +2 rapier of draining (40, 0, D) a +0 whip a +0 leather armour an orc corpse a howler monkey corpse (41, 0, D) a black bear corpse (45, 0, D) a +0 club a goblin corpse (47, 0, D) a +0 dagger a goblin corpse a ball python corpse a ball python corpse