Caterwaul the Dungeon [Shop] Ickoleobb's Armour Boutique a +0 robe (9 gold) a +0 helmet (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 helmet (63 gold) [Shop] Riddovet's Distillery 2 potions of heal wounds (120 gold) a potion of degeneration (12 gold) a potion of enlightenment (60 gold) a potion of heal wounds (60 gold) [Shop] Lill's Assorted Antiques a scroll of enchant armour (195 gold) a scroll of amnesia (104 gold) the +7 mace of Conflict {venom, rPois Str+2 SInv} (1513 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison SInv: It lets you see invisible. a +0 mace (78 gold) a potion of curing (78 gold) a +0 robe (18 gold) a scroll of identify (52 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) [Shop] Coquixye's Antique Armour Shop a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 chain mail (148 gold) a +2 plate armour of cold resistance (1320 gold) (0, 0, D) a +0 cloak a +0 pair of boots (1, -14, D) the serpent talisman "Ikhimu" {rN+++ Str+4 Dex-4 Stlth-} [serpent talisman] Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. (1, -6, D) a +0 short sword of distortion (1, 4, D) a +0 troll leather armour (3, 4, D) a +0 great sword a +0 chain mail (6, 4, D) a +1 scale mail a +0 robe a +0 short sword a +0 shortbow (7, 0, D) a +2 mace of protection (7, 4, D) a +0 orcbow (8, -4, D) a +0 pair of gloves a +0 cloak a +0 pair of boots a +0 dagger a +0 robe (9, -4, D) a +0 dagger a +0 robe (10, -8, D) a +0 battleaxe of freezing (10, -4, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 4, D) a +0 giant spiked club a +0 giant club (11, -4, D) a +0 dagger a +0 robe a +0 dagger a +2 robe (12, -4, D) a +0 dagger a +0 robe (14, -4, D) a +0 dagger a +0 robe (15, -4, D) a +0 dagger a +0 robe (16, -4, D) a +0 dagger a +0 robe (16, 4, D) a +4 quarterstaff of speed the +2 halberd of Nugoc {flame, rF+ Int+5 Dex-4} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. a +2 heavy morningstar a +3 war axe of freezing (18, -8, D) a +0 halberd a +0 leather armour (18, -4, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 4, D) 2 potions of heal wounds (19, -8, D) a +0 dagger of venom a +0 scale mail (19, -4, D) a +0 dagger a +0 robe (20, -12, D) a +0 shortbow a +0 battleaxe a naga corpse (skeletalised by now) (21, -12, D) a +0 dagger a +0 robe (22, -12, D) a +0 trident a +0 club a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (24, -8, D) 2 potions of heal wounds (25, -12, D) a black mamba corpse (skeletalised by now) (25, -8, D) 2 potions of heal wounds (26, -8, D) 2 potions of heal wounds (27, -12, D) a +0 trident of pain (still there?) a black mamba corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (28, -12, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (29, -8, D) a +3 chain mail (30, -8, D) a +1 pair of gloves (30, -4, D) a +0 hand axe (31, -4, D) a +2 mace of protection a +0 flail a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (32, -12, D) a snapping turtle corpse (skeletalised by now) (32, -8, D) +0 swamp dragon scales (33, -12, D) a snapping turtle corpse (skeletalised by now) (33, -8, D) a +1 plate armour of cold resistance (33, -4, D) a +0 halberd a +0 plate armour a +0 short sword a +0 leather armour a +1 heavy war axe a +0 chain mail a +0 hand axe a +0 chain mail (34, -12, D) a +0 trident (34, -8, D) a +1 plate armour of positive energy (34, -4, D) a +0 halberd a +0 orcbow a +0 chain mail (35, -8, D) a +3 chain mail (35, -4, D) a +0 battleaxe a +0 chain mail (36, -8, D) a +3 chain mail (38, -8, D) a +1 glaive (38, -4, D) a +0 hand axe a +0 dagger (39, -8, D) a +1 great sword (39, -4, D) a +0 dagger a +0 robe a +0 short sword (40, -8, D) a +0 triple sword (40, -4, D) a +1 long sword of holy wrath a +0 plate armour a +0 falchion (41, -16, D) a +2 great sword of flaming a fire giant corpse a deep troll corpse (41, -8, D) a +1 flail of draining (41, -4, D) a +0 club a +0 chain mail (42, -16, D) +0 fire dragon scales a +0 dire flail a +0 great mace a +2 whip of venom a +0 robe a fire dragon corpse an ettin corpse (42, -8, D) a +3 dire flail (42, -4, D) a +0 dagger a +0 robe a +0 whip (43, -8, D) a +0 triple crossbow (43, -4, D) a +0 flail a +0 chain mail (44, -16, D) 4 large rocks a stone giant corpse (44, -8, D) a +3 dire flail (44, -4, D) a +0 falchion (45, -8, D) a +3 battleaxe of flaming (45, -4, D) a +0 halberd a +0 plate armour (45, 0, D) a +0 dagger (46, -4, D) a +0 war axe a +0 chain mail (46, 0, D) a +3 heavy broad axe (47, 4, D) a +0 trident a +0 chain mail (49, -8, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 troll leather armour (50, 4, D) a +0 giant club (51, 0, D) 2 potions of heal wounds (52, 0, D) 2 potions of heal wounds (54, 4, D) a +0 dagger a stone (56, 4, D) a +0 club