Caterwaul Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (14, 28, D:1) a +0 dagger (19, 18, D:1) a ball python skeleton (28, 1, D:1) a hobgoblin skeleton (30, 14, D:1) a bat skeleton (34, 13, D:1) a rat skeleton a jackal skeleton (35, 0, D:1) a +0 club (35, 13, D:1) a +0 club (37, -20, D:1) a frilled lizard skeleton (39, 9, D:1) a bat skeleton (42, 2, D:1) a +0 mace (42, 25, D:1) a frilled lizard corpse (skeletalised by now) (43, 9, D:1) a +0 cloak (47, 0, D:1) a hobgoblin skeleton (49, 2, D:1) a +0 ring mail (62, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (11, -18, D:2) 2 datura-tipped darts (17, -21, D:2) 6 stones (18, -8, D:2) the +0 scale mail of Shielding {rElec rPois Str-5 Int-4} Str-5: It affects your strength (-5). Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison.