Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -4, D:1) a +0 leather armour (4, -10, D:1) a +0 club (4, -7, D:1) a hobgoblin skeleton (6, -8, D:1) a rat skeleton (6, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 2, D:1) a bat corpse (skeletalised by now) (9, -31, D:1) a +0 dagger (16, 1, D:1) a hobgoblin corpse (skeletalised by now) (19, 1, D:1) a bat corpse (skeletalised by now) (21, -6, D:1) a bat skeleton (25, 2, D:1) a jackal corpse (skeletalised by now) (26, 2, D:1) a jackal corpse (skeletalised by now) (27, -6, D:1) a jackal skeleton (28, -27, D:1) a +0 mace (38, -27, D:1) a +0 dagger (40, -29, D:1) 5 stones (41, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -13, D:1) a bat corpse (skeletalised by now) (43, -16, D:1) a +0 club (47, -37, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 morningstar (0, 2, D:2) a potion of curing (0, 6, D:2) a +0 dagger (1, 2, D:2) a +2 tower shield (unseen) (4, 2, D:2) 4 stones (6, 2, D:2) 11 gold pieces (7, 3, D:2) a rat corpse (15, -5, D:2) 2 stones (17, 2, D:2) a ball python corpse (18, 2, D:2) a ball python corpse (20, -14, D:2) a +0 dagger (25, 8, D:2) a dart slug corpse