Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 club a hobgoblin skeleton (9, -19, D:1) a quokka skeleton (12, -22, D:1) a +0 ring mail (12, 9, D:1) a +0 ring mail (15, -30, D:1) a +0 spear (15, 13, D:1) a +0 club a goblin skeleton (16, -3, D:1) 4 stones (22, 21, D:1) a +0 whip a kobold corpse (skeletalised by now) (25, 18, D:1) a bat corpse (skeletalised by now) (26, -8, D:1) a +0 robe (34, -15, D:1) a +0 robe (44, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the +3 dagger "Ufrocuo" {vamp, Fly Int+3 Dex+3 Stlth+} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. Stlth+: It makes you more stealthy. (5, -16, D:2) a +0 chain mail (7, -10, D:2) a +0 quarterstaff (13, -9, D:2) a +0 club (20, -2, D:2) a +0 mace (23, 0, D:2) a +0 dagger a stone a kobold skeleton (29, -4, D:2) a +0 leather armour (29, 3, D:2) a +0 dagger (30, -15, D:2) a staff of air (33, 3, D:2) an adder skeleton (34, -29, D:2) a +0 dagger (42, 6, D:2) a +2 rapier of speed (44, -7, D:2) a +0 leather armour (45, -6, D:2) a +0 leather armour (52, -17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a water moccasin corpse (skeletalised by now) (12, -29, D:3) a serpent talisman (14, -31, D:3) a bat corpse (skeletalised by now) (16, -8, D:3) a +0 robe a +0 dagger an orc skeleton (16, -7, D:3) an orc skeleton (16, -6, D:3) a +0 hand axe (17, -7, D:3) a +0 club a +0 dagger a +0 robe an orc corpse (18, -7, D:3) a +0 hand axe (24, -15, D:3) a +0 short sword (24, -5, D:3) a rat skeleton