Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a frilled lizard skeleton (3, 6, D:1) a bat corpse (skeletalised by now) (4, -19, D:1) a +0 dagger a +0 dagger of distortion (5, -19, D:1) a +0 helmet a +0 animal skin a +0 trident of venom (10, -9, D:1) a rat skeleton (13, -22, D:1) a +0 mace (17, 8, D:1) a hobgoblin corpse (skeletalised by now) (17, 22, D:1) a +0 short sword 2 stones a kobold skeleton (24, 12, D:1) a +0 spear (25, -13, D:1) a ball python skeleton (25, -12, D:1) 3 stones (25, 4, D:1) a +0 dagger (32, 25, D:1) 2 stones (34, -19, D:1) a +0 dagger a goblin skeleton (34, -17, D:1) a +0 club 3 stones (36, -29, D:1) a hobgoblin corpse (skeletalised by now) (48, -2, D:1) a rat skeleton (52, -18, D:1) a +0 pair of gloves (52, 20, D:1) a +0 club a +0 dagger a stone a kobold corpse (skeletalised by now) (59, -17, D:1) a frilled lizard skeleton a hobgoblin skeleton a rat skeleton (60, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (7, 3, D:2) a +0 club a kobold corpse (skeletalised by now) (12, -16, D:2) a blade talisman (12, -11, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (14, -12, D:2) a +0 dagger (15, -16, D:2) a +0 dagger of protection a goblin skeleton (15, -14, D:2) a +0 robe a +0 club a +0 sling of electrocution a goblin skeleton (17, -16, D:2) a +0 dagger a goblin skeleton (18, 2, D:2) a quokka skeleton (20, 15, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 16, D:2) a jackal corpse (skeletalised by now) (21, 7, D:2) a +0 dagger a goblin skeleton (21, 16, D:2) a jackal corpse (skeletalised by now) (23, 5, D:2) a +0 club (26, 1, D:2) a frilled lizard skeleton (27, 4, D:2) a +0 short sword 2 stones a kobold skeleton (32, 12, D:2) a +1 helmet (33, -5, D:2) 4 stones (38, -13, D:2) a ball python corpse (38, 15, D:2) a +0 club (45, -15, D:2) a +0 scale mail (53, -24, D:2) a +0 whip