Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 17109954110960590833 73 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:04 (1392 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1392, Time: 00:02:05 Health: 30/30 AC: 2 Str: 17 XL: 4 Next: 8% Magic: 7/8 EV: 11 Int: 20 God: Gold: 92 SH: 4 Dex: 11 Spells: 6/9 levels left rFire . . . m - staff "Osesto" {rC+ Str+3 Earth} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, condensation shield, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 dagger Armour a - a +0 robe (worn) k - a +0 pair of boots Magical Staves m - the staff "Osesto" (weapon) {rC+ Str+3 Earth} (You found it on level 2 of the Dungeon) [staff of earth] rC+: It protects you from cold. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. Jewellery f - a +6 ring of strength (worn) i - an amulet of faith Scrolls c - a scroll of identify {unknown} e - 2 scrolls of enchant armour {unknown} l - a scroll of teleportation {unknown} n - a scroll of fear {unknown} Potions b - 2 potions of magic g - a potion of heal wounds {unknown} h - a potion of haste {unknown} j - 2 potions of curing {unknown} o - a potion of might {unknown} Skills: + Level 1.0 Staves - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) You have a small tail. Message History The magic dart hits the adder but does no damage. The adder is severely wounded. The magic dart hits the adder! You kill the adder! Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Jessica shouts! Jessica mumbles some strange words. Jessica blinks! Jessica is nearby! The magic dart hits Jessica. Jessica is moderately wounded. Jessica mumbles some strange words. Jessica blinks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 78% to hit) You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is almost dead. (Press . to maintain the ray.) The searing ray hits Jessica! You kill Jessica! Your Staves skill increases to level 1! Your Spellcasting skill increases to level 3! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Frost condenses into a shield before you. You stop channelling your searing ray. Things that are here: a +0 dagger; a +0 robe; the human corpse of Jessica Okay, then. Found an escape hatch in the floor. A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ## .##. #######.# .... #####.......# ###. #.......##### .... ####.###...######... ##.#.........@.?.†... # #.#)..........>.....# # ##.#.#############.## ####....## .........# ####.....# ......#..# #######..# # .# #..... There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) 2 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins (D:1) 5 jackals (D:1) 2 kobolds 4 quokkas 3 ball pythons 3 bats (D:2) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 469 | D:1 | Found a faded altar of an unknown god. 621 | D:1 | Learned a level 2 spell: Searing Ray 988 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 988 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1138 | D:2 | Identified the staff "Osesto" {rC+ Str+3 Earth} 1352 | D:2 | Noticed Jessica 1360 | D:2 | Killed Jessica 1361 | D:2 | Reached skill level 1 in Staves 1361 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1361 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1392 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, shapermc_ecumenical_altar_notcrosses, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_pond_d D:2: layout_loops_ring, feat_on_display, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Staves | 1 | 1.0 Spellcasting | 3 | 3.0 Dodging | | 1.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 21 | || 21 Tailslap | 2 | || 2 Cast: Magic Dart | 61 | 1 || 62 Searing Ray | 2 | || 2 Armour: Robe | 13 | || 13 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1394 | 1387 | 7 | 67 | 1139 | 2 | 697.0 | Dungeon | 1394 | 1387 | 7 | 67 | 1139 | 2 | 697.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 958 daAuts D:2: 435 daAuts