Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 15005686098990465700 29 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (578 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 578, Time: 00:00:56 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 3/7 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . e - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: weakness stinger 1, foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration (weapon) Potions b - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 22% 2 Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 50% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You see here a rat corpse. A bat comes into view. You feel a surge of power! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found 3 stones. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat and a hobgoblin come into view. Found 5 stones. The bat hits you but does no damage. You see here 3 stones. There are monsters nearby! You feel a surge of power! The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. You feel a surge of power! The magic dart hits the bat. You kill the bat! You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 rats come into view. Found a stone staircase leading down. You feel a surge of power! The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. You feel a surge of power! The magic dart hits the rat! You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. You feel a surge of power! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....[###.## ................>#.##### ........#.# #..........# ##......#.###........... ####....#...#.........(. ........................ #...........#........... #####...#####.....†..... # #...........@.....†. ## #####.......#(#...... .# #...........#.# ..... .###.....).....#.# .†.. .#<#...........#.# ... .#)#.).........#.# ## .#.#...........#.# .#†#....########.# .#.#....#....###'####### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A ball python (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 4 bats (D:1) 6 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 23 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 81 | D:1 | Noticed a polar bear 81 | D:1 | Noticed a five-headed hydra 81 | D:1 | Noticed a wolf 82 | D:1 | Noticed a brain worm 82 | D:1 | Noticed a crocodile 124 | D:1 | Learned a level 2 spell: Searing Ray 577 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 577 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 578 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, interstate_on_off, minmay_misc_feat_cross, minmay_cut_off Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 36 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 577 | 577 | 0 | 110 | 357 | 1 | 577.0 | Dungeon | 577 | 577 | 0 | 110 | 357 | 1 | 577.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 577 daAuts