Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 2257158575647958768 106 Caterwaul the Conjurer (level 4, -5/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Slain by an orc priest ... wielding a +1 falchion of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (2359 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2359, Time: 00:02:51 Health: -5/30 AC: 5 Str: 7 XL: 4 Next: 55% Magic: 4/9 EV: 11 Int: 21 God: Gold: 163 SH: 0 Dex: 11 Spells: 6/9 levels left rFire + . . f - staff of earth rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + h - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: resistant A: horns 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +2 pair of gloves (worn) i - a +0 cloak Magical Staves f - a staff of earth (weapon) Scrolls d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} g - a scroll of revelation {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of poison {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d6 7% 2 Construct Spike Launche Frge 6% 2d3 19% 2 Launch Clockwork Bee Frge 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Eringya's Surprising Cr Summ 3% N/A 77% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Aim: an orc priest, wielding a +1 falchion of protection and wearing a +2 leather armour of willpower (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the orc priest but do no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest is heavily wounded. The orc priest barely misses you. You have nothing you can fire or use right now. Unknown command. It was a potion of resistance. You feel protected. The orc priest begins to cast a cantrip, but forgets the words! Magic courses through your body. The orc priest begins to cast a cantrip, but forgets the words! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 falchion of protection and wearing a +2 leather armour of willpower (heavily wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +1 falchion of protection. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The orc priest misses you. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest hits you with a +1 falchion of protection! You die... #...# . #...# ##{## .....$. #o# .!... #.# ..{.. #.# ... ##.## ... #...########.# #.........@#.# #..<.#####o#.# ###### ######..#.......# #..... ####.......#..##..## #.#... .....####..........#######.#..... ####.####..................#..... #.......##[#.####..#########..... #.##.##.##.#.####..# #####<.... ..##.......#.......## #........# You could see an orc priest. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) 5 dart slugs An orc (D:2) 4 ball pythons 3 endoplasms 3 goblins (D:1) 7 hobgoblins 6 jackals (D:2) 3 kobolds A quokka (D:1) 3 bats 9 frilled lizards (D:1) 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 530 | D:1 | Learned a level 2 spell: Searing Ray 791 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1722 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 2325 | D:2 | Reached skill level 5 in Conjurations 2352 | D:2 | HP: 1/30 [orc priest/divine providence (9)] 2357 | D:2 | HP: 1/30 [orc priest/+1 falchion of protection (1)] 2359 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_rooms, hangedman_decor_push, kennysheep_flooded_box, minmay_gold_behind_fungi, minmay_lizard_king D:2: layout_loops_cross, minivault_11, lemuel_flame_loot_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Headbutt | 13 | 2 || 15 Punch | 1 | || 1 Staff | 36 | 9 || 45 Cast: Magic Dart | 75 | 17 || 92 Searing Ray | | 5 || 5 Use: Potion | | 2 || 2 Armour: Robe | 41 | 13 || 54 Dodge: Dodged | 40 | 13 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2369 | 2308 | 61 | 120 | 1849 | 2 | 1184.5 | Dungeon | 2369 | 2308 | 61 | 120 | 1849 | 2 | 1184.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1374 daAuts D:2: 995 daAuts