Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 414302212602336786 338 Caterwaul the Conjurer (level 6, 26/41 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:04:27 (3572 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3572, Time: 00:04:28 Health: 26/41 AC: 5 Str: 7 XL: 6 Next: 29% Magic: 1/12 EV: 11 Int: 20 God: Gold: 149 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . l - +2 dagger (flame) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . p - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 1.26/turn o - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: powered by death 1, spiny 1, weakness stinger 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons l - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) p - a +2 helmet (worn) Jewellery e - an amulet of faith h - a ring of positive energy (worn) o - a ring of wizardry (worn) Scrolls d - a scroll of brand weapon {unknown} f - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} j - a scroll of noise {unknown} k - a scroll of butterflies {unknown} q - a scroll of fog {unknown} Potions b - a potion of magic c - 3 potions of might {unknown} m - a potion of attraction {unknown} n - a potion of enlightenment {unknown} r - a potion of berserk rage {unknown} s - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting + Level 6.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 14% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 14% 4 Leda's Liquefaction Alch/Erth 2% N/A 43% 4 Lee's Rapid Deconstruct Erth 2% 3d4* 77% 5 Permafrost Eruption Ice/Erth 2% 2x4d2 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. You have a tail ending in a sharp stinger. Message History You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is lightly wounded. The black bear growls angrily. (Press . to maintain the ray.) You hear a shout! You hear a bark! The searing ray misses the black bear. The searing ray hits the black bear! The black bear is moderately wounded. The searing ray hits the black bear. The black bear is heavily wounded. You finish channelling your searing ray. The black bear bites you but does no damage. The black bear claws you. The black bear barely misses you. You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) The black bear bites you but does no damage. The black bear claws you. The black bear claws you but does no damage. The searing ray hits the black bear. The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. The black bear bites you. The black bear claws you. The black bear closely misses you. Something unseen opens the door. You are too injured to fight recklessly! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black bear (almost dead, berserk, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! You kill the black bear! (Press . to maintain the ray.) A hobgoblin comes into view. Your Conjurations skill increases to level 6! You have reached level 6! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......... ########....##..# #.....##....##..# g...........##..## #................# . #................# ... #..######..###..## .....##..##.###..###..# ......†@..............## ........................ .......................< '###+###.##..##..###..## #.# ..##.. #..# .. ..#. ..... .. .# ...... ... ....... ..##...# You could see a hobgoblin. Vanquished Creatures A black bear (D:4) 2 bombardier beetles A sleepcap (D:3) Jessica (D:3) An iguana (D:4) 3 adders 4 dart slugs A ribbon worm (D:2) 6 orcs (D:3) 5 ball pythons 4 endoplasms 2 giant cockroaches (D:3) 4 goblins 4 hobgoblins 6 kobolds 5 quokkas 6 bats 5 frilled lizards 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 221 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 221 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 304 | D:1 | Learned a level 2 spell: Searing Ray 1342 | D:2 | Found a faded altar of an unknown god. 1347 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 2301 | D:3 | Reached skill level 5 in Conjurations 2301 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 2301 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/9 2620 | D:3 | Noticed Jessica 2642 | D:3 | Killed Jessica 2643 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 2643 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/10 3362 | D:4 | Noticed Dowan 3363 | D:4 | Noticed Duvessa 3563 | D:4 | Noticed a black bear 3571 | D:4 | Killed a black bear 3572 | D:4 | Reached skill level 6 in Conjurations 3572 | D:4 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3572 | D:4 | Reached XP level 6. HP: 26/41 MP: 1/12 3572 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, shapermc_ecumenical_altar_totnotflames D:3: layout_rooms, nicolae_concentric_dashed_squares_mild, minmay_misc_feat_square, uniq_jessica D:4: layout_gridville, nicolae_nh_oracle_at_delphi, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Club | 5 | || 5 Dagger | 3 | 4 || 7 Cast: Magic Dart | 69 | 24 || 93 Searing Ray | 5 | 18 || 23 Armour: Robe | 16 | 14 || 30 Dodge: Dodged | 12 | 19 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3571 | 3465 | 106 | 286 | 2769 | 4 | 892.8 | Dungeon | 3571 | 3465 | 106 | 286 | 2769 | 4 | 892.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1217 daAuts D:3: 1081 daAuts D:2: 1078 daAuts D:4: 194 daAuts