Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 17301295440584575428 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (340 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 340, Time: 00:00:31 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 7 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the ball python! Found a chain mail. You see here a ball python corpse. HP restored. Found a quarterstaff. You now have 7 gold pieces. A bat comes into view. The magic dart hits the bat. The bat is severely wounded. The bat hits you. The magic dart hits the bat. You kill the bat! An endoplasm comes into view. Found a grey potion. The endoplasm quivers. You see here a +0 quarterstaff. d - a +0 quarterstaff The endoplasm freezes you. You are frozen. d - a +0 quarterstaff (weapon) The endoplasm freezes you. You are frozen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. e - a grey potion Found a granite talisman. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####..# #....## #. ##....#. .. #.#...#.#.# ##....#...#### #...#.#.....%# ###.#.#....$.# #....#......# #.#...##@# #..#..##.# #####.##.# #....# ###### There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) 3 ball pythons (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 340 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms, minmay_liquid_box, minmay_misc_feat_rugged Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 15 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 343 | 343 | 0 | 0 | 273 | 1 | 343.0 | Dungeon | 343 | 343 | 0 | 0 | 273 | 1 | 343.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 343 daAuts