Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 1755572523584694592 29 Caterwaul the Conjurer (level 3, 23/24 HPs) Began as a Demonspawn Conjurer on Mar 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:55 (1098 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1098, Time: 00:01:56 Health: 23/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 2/7 EV: 11 Int: 20 God: Gold: 41 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: claws 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Missiles h - 2 javelins Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit e - an amulet of magic regeneration (worn) Scrolls c - a scroll of blinking {unknown} f - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in sharp spines. Message History Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (asleep, 100% to hit) You focus your ray upon the giant cockroach. The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You stop channelling your searing ray. Found a whip. Found an escape hatch in the floor. You see here 2 javelins. h - 2 javelins You see here a +0 whip. i - a scroll labelled YSKADW AFOIKIUBBA Found a stone. Found an escape hatch in the ceiling. Found 5 stones. There is an escape hatch in the ceiling here. An adder comes into view. An adder is nearby! The magic dart hits the adder but does no damage. The adder hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder. The adder is almost dead. The adder bites you. The searing ray hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# .# #(# #.# #.# ..# ####.#### ..# #....<..# ..# #.#####.# ..# #####.# #.#####..# ......# #.....@..# #####.# #.#####.## ### #.#####.# .# ..# #.......# .# #.#####.##### .# ...# #)# .# #..####.## .# .........# .# #..####..######## There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 369 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 369 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 795 | D:1 | Found a faded altar of an unknown god. 970 | D:1 | Learned a level 2 spell: Searing Ray 1098 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1098 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/7 1098 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_cross, ebering_ecumenical_altar_rust, minmay_misc_feat_rows, due_unseen_surprise D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 32 Searing Ray || 3 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1096 | 1045 | 51 | 171 | 679 | 2 | 548.0 | Dungeon | 1096 | 1045 | 51 | 171 | 679 | 2 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:2: 107 daAuts