Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 17864884255646140118 28 Caterwaul the Conjurer (level 3, 9/24 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (1295 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1295, Time: 00:00:58 Health: 9/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 93 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} d - a potion of moonshine {unknown} f - 2 potions of cancellation {unknown} h - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Scorch Fire 4% 2d5 22% 2 Flame Wave Conj/Fire 11% 2d6 50% 4 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When seriously injured, your blood forms armour. (AC +0) Message History The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm barely misses you. The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. You hit the ribbon worm. You headbutt the ribbon worm. You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... #..... ..#.. ..<.# ###....# #. ...... #..###.#.##### #.....@....... #..#.#.#.##### .. #.# # #. #.# #.# #.# #.# #.# #.# #.# #########.# #.# ..##.......#.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 goblins (D:1) 2 hobgoblins (D:2) 4 jackals (D:1) 2 quokkas 3 ball pythons A bat (D:2) A frilled lizard (D:1) A kobold (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 448 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 448 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1295 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 1295 | D:2 | Reached XP level 3. HP: 9/24 MP: 0/7 1295 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, minmay_rat_gold_closets D:2: layout_basic, serial_shops, shop, hangedman_decor_clover_reticule Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 28 Headbutt || 6 Cast: Magic Dart || 49 Armour: Robe || 22 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1294 | 1275 | 19 | 9 | 1110 | 2 | 647.0 | Dungeon | 1294 | 1275 | 19 | 9 | 1110 | 2 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1031 daAuts D:2: 262 daAuts