Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 13919625145042124534 8 Caterwaul the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (261 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 261, Time: 00:00:23 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Okay, then. Unknown command. You start resting. HP restored. You start waiting. A quokka comes into view. The quokka moves out of view. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka but does no damage. The quokka is severely wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. x2 You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. Your magical contamination has completely faded away. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You start resting. An endoplasm comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........#######.# ....##....#....##.# ...####...#.##.##.# ...##.##..#.#..##.# .....##..)#.#..##.# #..............##.# ##..........#.###.# #.............###.# .....##.........@.## ...##.##...........# ...## #..J........###### ....##....######.......# ###.................##.# # ..##.#.######.##.##.# # #.. #.##....# # ##.####### # #..?†....# You could see an endoplasm (wandering). Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 jackals (D:1) A quokka (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 260 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 261 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_shops, nicolae_shop_cornered_store, minmay_misc_feat_tiny Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 10 Armour: Robe || 17 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 261 | 258 | 3 | 69 | 140 | 1 | 261.0 | Dungeon | 261 | 258 | 3 | 69 | 140 | 1 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts