Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 13394811160127729880 69 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:55 (1820 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1820, Time: 00:01:55 Health: 30/30 AC: 6 Str: 7 XL: 4 Next: 2% Magic: 3/8 EV: 5 Int: 20 God: Gold: 61 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: antennae 1, spiny 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +4 ring of protection (worn) Wands m - a wand of paralysis (7) Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of poison {unknown} f - a scroll of revelation {unknown} g - a scroll of noise {unknown} h - 3 scrolls of identify {unknown} j - a scroll of fog {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} k - 2 potions of brilliance {unknown} n - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. You regenerate magic rapidly. Message History The hobgoblin is severely wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! A ribbon worm comes into view. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. There is an open door here. You close the door. You start resting. You sense a monster nearby. You start resting. Magic restored. You open the door. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm barely misses you. The searing ray hits the ribbon worm! You kill the ribbon worm! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ... .w...##### ........># .#######†## ##### #.....@.# #.... #.......# .#.... #.......#######...#...[ #.................+.... #...).......#######.... #.....<.###.# ####' #.......# #.# #. ######### #.## #. #..##### #. There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 3 bats An endoplasm (D:1) 3 giant cockroaches (D:2) 4 goblins 7 hobgoblins 2 kobolds A quokka (D:1) 3 ball pythons 4 frilled lizards A rat (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 508 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 508 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1143 | D:1 | Learned a level 2 spell: Searing Ray 1402 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1402 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1820 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1820 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1820 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, minmay_cut_off D:2: layout_basic, kennysheep_generic_room_8 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 74 | || 74 Searing Ray | 4 | || 4 Armour: Robe | 7 | || 7 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1820 | 1793 | 27 | 140 | 1448 | 2 | 910.0 | Dungeon | 1820 | 1793 | 27 | 140 | 1448 | 2 | 910.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:2: 723 daAuts