Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 17109859764550278702 160 Caterwaul the Conjurer (level 5, 33/35 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:50 (1864 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1864, Time: 00:01:51 Health: 33/35 AC: 3 Str: 7 XL: 5 Next: 17% Magic: 5/10 EV: 11 Int: 20 God: Gold: 121 SH: 0 Dex: 14 Spells: 8/11 levels left rFire . . . c - +0 dagger (venom) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth +++ j - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: thin skeletal structure 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) l - a +0 helmet (worn) Jewellery e - an amulet of magic regeneration (worn) j - a ring of protection from cold (worn) Wands m - a wand of roots (5) Scrolls d - a scroll of amnesia {unknown} g - 2 scrolls of revelation {unknown} i - 3 scrolls of blinking {unknown} Potions b - a potion of magic f - 2 potions of brilliance {unknown} h - a potion of curing {unknown} k - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You sometimes gain a little power by taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You can't go down here! Magic restored. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start waiting. Done waiting. You climb downwards. The orc wizard points at you and mumbles some strange words. You resist with some effort. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc shouts! The orc wizard casts a spell at you. The magic dart hits you. The searing ray hits the orc wizard. You kill the orc wizard! You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...##.............# ##. #####..#.##.#...........###.. ##.....#.........#...###..#... ##..........>.................. #.............................. #.................#.###.......# #......)..........#..#........# #..........(......##..........# #.......).....@..).o..........# #......<............##......... ##................####......... ##..............## ##.>.....# ........[.#.....## ######### ####..###.......# #.# ###.....# ## #.....# #####...... You could see an orc. Vanquished Creatures A phantom (D:3) An orc wizard (D:3) Robin (D:2) 3 dart slugs 2 ball pythons (D:1) 5 bats 4 endoplasms 11 goblins 6 hobgoblins (D:2) 5 kobolds A frilled lizard (D:3) A rat (D:3) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Found a faded altar of an unknown god. 214 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 946 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1025 | D:2 | Noticed Robin 1029 | D:2 | Killed Robin 1424 | D:3 | Noticed a phantom 1441 | D:3 | Killed a phantom 1442 | D:3 | Reached skill level 5 in Conjurations 1442 | D:3 | Reached XP level 4. HP: 13/30 MP: 3/9 1457 | D:3 | Learned a level 2 spell: Searing Ray 1864 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1864 | D:3 | Reached XP level 5. HP: 33/35 MP: 5/10 1864 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, minmay_misc_feat_diagonals, minmay_pentomino_r4 D:2: layout_rooms, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_shore_b, chequers_serial_rivers_micro_d, minivault_25, uniq_robin D:3: layout_rooms, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 47 | || 47 Cast: Magic Dart | 69 | 9 || 78 Searing Ray | | 1 || 1 Armour: Robe | 31 | 2 || 33 Dodge: Dodged | 34 | || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1890 | 1866 | 24 | 315 | 1253 | 3 | 630.0 | Dungeon | 1890 | 1866 | 24 | 315 | 1253 | 3 | 630.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 830 daAuts D:1: 755 daAuts D:3: 303 daAuts