Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file. Game seed: 11797870516735543654 305 Caterwaul the Conjurer (level 6, 14/41 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Was an Initiate of Gozag. Quit the game on level 4 of the Dungeon. The game lasted 00:03:49 (3250 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3250, Time: 00:03:49 Health: 14/41 AC: 5 Str: 7 XL: 6 Next: 15% Magic: 3/11 EV: 11 Int: 20 God: Gozag Gold: 145 SH: 0 Dex: 12 Spells: 4/12 levels left rFire . . . m - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . j - +1 helmet {SInv} rElec . h - +0 cloak rCorr . (no boots) SInv + p - amulet of magic regeneration Will ..... q - ring of wizardry Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.52/turn %: wizardry (x1) @: gold aura, very slightly contaminated A: powered by pain 1, demonic touch 3 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 220 gold pieces. You paid 75 gold pieces to Gozag. Inventory: Hand Weapons l - a +0 dagger m - a +4 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) j - a +1 helmet of see invisible (worn) Jewellery p - an amulet of magic regeneration (worn) q - a ring of wizardry (worn) s - an amulet of reflection Scrolls d - 8 scrolls of identify {unknown} g - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} k - a scroll of torment {unknown} o - a scroll of poison {unknown} r - a scroll of fog {unknown} t - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} e - 2 potions of enlightenment {unknown} f - a potion of lignification {unknown} n - a potion of curing {unknown} u - a potion of brilliance {unknown} Skills: + Level 2.6 Staves - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting * Level 5.5 Conjurations + Level 1.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Irradiate Conj/Alch 8% 3d14 32% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 6% 1 Fulminant Prism Conj/Alch 8% 3d7 13% 4 Inner Flame Hex/Fire 3% N/A 16% 3 Vampiric Draining Necr 3% 2d6 16% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 16% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Martyr's Knell Necr/Summ 3% N/A 45% 4 Vhi's Electric Charge Tloc/Air 6% N/A 45% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 80% 5 Nazja's Percussive Temp Frge 1% 4d4 80% 5 Sculpt Simulacrum Ice/Alch 3% N/A 99% 6 Death Channel Necr 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Nemelex Xobeh Ru Sif Muna Trog Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your touch may irresistibly damage your foes and sap their willpower. Message History The searing ray hits the sky beast! The sky beast is moderately wounded. The searing ray hits the sky beast. The sky beast is heavily wounded. The sky beast hits you. The air twists around and strikes you. The searing ray misses the sky beast. You finish channelling your searing ray. The sky beast hits you. The air twists around and strikes you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (heavily wounded, 71% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The sky beast hits you. The air twists around and strikes you! The sky beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (heavily wounded, 71% to hit) You focus your ray upon the sky beast. The searing ray misses the sky beast. (Press . to maintain the ray.) The sky beast closely misses you. The searing ray hits the sky beast. The sky beast is severely wounded. The sky beast closely misses you. The searing ray hits the sky beast! The sky beast is almost dead. The sky beast hits you. The air twists around and strikes you. The searing ray hits the sky beast. You kill the sky beast! You finish channelling your searing ray. Your Alchemy skill increases to level 1! You have reached level 6! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# .. #......# ## .. #......##.. .. ..####.........# #! ................ #####. #######.###.#### .....##.......# #.# #.$#..####### #.# #>@.## #.# ##### #.# #.# #.# #.# #.# # .######.#### ........##.. .#######.... There were no monsters in sight! Vanquished Creatures A sky beast (D:4) A hound (D:4) Crazy Yiuf (D:2) An iguana (D:4) Jessica (D:2) Robin (D:2) An adder (D:3) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:3) 6 endoplasms 2 giant cockroaches (D:2) 9 hobgoblins 8 jackals 4 kobolds 3 quokkas 5 ball pythons 5 bats 5 frilled lizards 10 goblins (D:2) 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 298 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 298 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 826 | D:1 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 826 | D:1 | Reached XP level 3. HP: 16/24 MP: 0/6 907 | D:1 | Reached skill level 1 in Staves 1169 | D:2 | Noticed Jessica 1175 | D:2 | Killed Jessica 1228 | D:2 | Learned a level 2 spell: Searing Ray 1357 | D:2 | Gained mutation: Your touch may irresistibly damage your | foes and sap their willpower. [demonic ancestry] 1357 | D:2 | Reached XP level 4. HP: 21/30 MP: 8/8 1504 | D:2 | Noticed Robin 1587 | D:2 | Killed Robin 1837 | D:2 | Found a faded altar of an unknown god. 1974 | D:2 | Found a runed translucent door. 1975 | D:2 | Noticed Crazy Yiuf 1981 | D:2 | Killed Crazy Yiuf 2167 | D:2 | Reached XP level 5. HP: 35/35 MP: 6/9 2507 | D:3 | Learned a level 5 spell: Irradiate 2630 | D:3 | Found a sacrificial altar of Ru. 2705 | D:3 | Reached skill level 5 in Conjurations 2737 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3002 | D:4 | Found a bloodstained altar of Trog. 3003 | D:4 | Found a shimmering blue altar of Sif Muna. 3005 | D:4 | Found an opulent altar of Gozag. 3014 | D:4 | Became a worshipper of Gozag Ym Sagoz the Greedy 3239 | D:4 | Noticed a sky beast 3249 | D:4 | Killed a sky beast 3250 | D:4 | Reached skill level 1 in Alchemy 3250 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3250 | D:4 | Reached XP level 6. HP: 14/41 MP: 3/11 3250 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, minmay_3d_cube D:2: minmay_inner_zag, layout_basic, dreamdust_ecumenical_altar_statues, due_unseen_surprise, uniq_crazy_yiuf_cottage, uniq_robin, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, old_standard_altar D:4: layout_basic, grunt_temple_overflow_open, uniq_sigmund, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Staves | 1 2 | 2.6 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.5 Alchemy | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Quarterstaff | 53 | 4 || 57 Short sword | 2 | 48 || 50 Touch | 2 | 3 || 5 Cast: Magic Dart | 42 | 57 || 99 Searing Ray | | 4 || 4 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 51 | 47 || 98 Dodge: Dodged | 54 | 32 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3266 | 3219 | 47 | 343 | 2312 | 4 | 816.5 | Dungeon | 3266 | 3219 | 47 | 343 | 2312 | 4 | 816.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1162 daAuts D:1: 1107 daAuts D:3: 710 daAuts D:4: 285 daAuts