Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 3522996339354538219 140 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:29 (3015 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3015, Time: 00:02:29 Health: 35/35 AC: 9 Str: 8 XL: 5 Next: 2% Magic: 1/10 EV: 11 Int: 20 God: Gold: 110 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . d - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 1, icy blue scales 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons d - a +0 rapier (weapon) Missiles r - 5 curare-tipped darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) m - a +0 pair of boots Jewellery g - a +4 ring of protection (worn) k - a ring of fire Wands p - a wand of paralysis (3) Scrolls i - a scroll of fear {unknown} j - a scroll of noise {unknown} l - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} q - a scroll of revelation {unknown} s - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} f - a potion of haste {unknown} h - a potion of might {unknown} o - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.1 Conjurations + Level 1.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Stone Arrow Conj/Erth 32% 3d9 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Rending Blade Conj/Frge 13% 2d4 43% 4 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in icy blue scales. (AC +2) You sometimes gain a little power by taking damage. Message History There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 trident of flaming, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 club. The searing ray hits Robin. Robin is heavily wounded. The goblin shouts! You hear a shout! The searing ray hits Robin. Robin is almost dead. A hobgoblin comes into view. Robin hits you but does no damage. The searing ray misses Robin. You finish channelling your searing ray. Robin misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 trident of flaming, wearing a +0 animal skin and wearing a +0 helmet (almost dead, 85% to hit) You focus your ray upon Robin. The searing ray hits Robin. You kill Robin! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. The searing ray misses the goblin. The searing ray hits the goblin. You kill the goblin! Without enough magic to sustain it, your Searing Ray dissipates. Items here: )) [[ †. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##.....# ..##.....# #### ..##.....# #... ..##[....# #... ).###.#### ######### ###... .>....############.......###).... ....................g......'..... .####.#####.######.###.#......... .####...# #.#.<.@†...#.#.g.ßß..#. ......#.###.#..###.#.#)#...ß...# +####.#..##.#....#.#.#g#...)ß..# ....[.##.##.##.#.#.#'#.#.###...# .....###.##.##.#.#.....#K# #...# .....# #..#.##.#.......#.###...## .....####.#.##.####....#...$...|. .....................#.########## .....##.##.###.#######.# You could see a goblin. Vanquished Creatures Jessica (D:3) Robin (D:3) A gnoll (D:1) An adder (D:3) 3 dart slugs 6 ball pythons 5 endoplasms 7 giant cockroaches 12 goblins 4 hobgoblins 4 jackals (D:1) 4 quokkas A ball python skeleton (D:3) A ball python zombie (D:3) 5 bats 3 frilled lizards 8 kobolds 4 rats (D:2) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 262 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 384 | D:1 | Learned a level 2 spell: Searing Ray 483 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 483 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 2083 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2315 | D:2 | Learned a level 3 spell: Stone Arrow 2586 | D:3 | Noticed Jessica 2593 | D:3 | Killed Jessica 2594 | D:3 | Reached skill level 5 in Conjurations 2888 | D:3 | Reached skill level 1 in Earth Magic 2920 | D:3 | Noticed Robin 3008 | D:3 | Killed Robin 3009 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3009 | D:3 | Reached XP level 5. HP: 35/35 MP: 2/10 3015 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_1, aquarium_view_2d, aquarium_pool_split D:2: layout_loops_corners, chequers_serial_rivers_large_b, st_stairs_2 D:3: layout_basic, serial_undead, serial_undead_c, serial_undead_d, serial_undead_a, serial_undead_c, uniq_sigmund, uniq_jessica, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.1 Earth Magic | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 18 | 4 || 22 Cast: Magic Dart | 77 | 46 || 123 Searing Ray | | 3 || 3 Armour: Robe | 23 | 6 || 29 Dodge: Dodged | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3068 | 3049 | 19 | 75 | 2636 | 3 | 1022.7 | Dungeon | 3068 | 3049 | 19 | 75 | 2636 | 3 | 1022.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1241 daAuts D:2: 1223 daAuts D:3: 603 daAuts