Caterwaul Level 1 of the Dungeon [Shop] Qayffaxa's Antique Armour Emporium a +0 leather armour (64 gold) the +0 plate armour of the Kitsune {-Tele Will++ rCorr Str+4 Slay+2} (1900 gold) -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 leather armour (64 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1760 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. a +0 robe (22 gold) a +3 scale mail of fire resistance (832 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 leather armour (64 gold) a +2 robe of willpower (566 gold) [Shop] Xudej's Antique Weapon Emporium a +0 club (31 gold) a +0 dagger (62 gold) a +0 club (31 gold) a +0 falchion (93 gold) a +0 quarterstaff of draining (285 gold) a +0 long sword of holy wrath (257 gold) a +1 long sword of pain (486 gold) the +11 dagger "Xoneh" {holy, Str+4} (2294 gold) Str+4: It affects your strength (+4). [Shop] Ozifanusch's Weapon Shop a +0 hand axe (30 gold) 4 stones (4 gold) 5 stones (5 gold) the +3 longbow "Loeckifu" {freeze, rElec rF+ rC++ Dex-5} (547 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex-5: It affects your dexterity (-5). 6 poisoned darts (36 gold) the +12 quarterstaff "Xom's Amusement" {vamp, rPois rN+ Str+3 Dex-3} (874 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). a +0 short sword (30 gold) a +0 whip (25 gold) [Shop] Miluet's Distillery 2 potions of invisibility (unknown) (160 gold) a potion of heal wounds (unknown) (50 gold) a potion of haste (100 gold) a potion of cancellation (unknown) (80 gold) a potion of brilliance (unknown) (40 gold) a potion of curing (unknown) (30 gold) a potion of ambrosia (unknown) (80 gold) a potion of heal wounds (unknown) (50 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -13, D:1) a ball python skeleton (27, -7, D:1) 2 stones (29, 6, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (35, -18, D:1) a bat skeleton (36, -13, D:1) a ball python skeleton (38, -18, D:1) a rat skeleton (38, 21, D:1) a +0 short sword (42, -9, D:1) a +0 dagger a goblin skeleton (43, 15, D:1) 6 stones (48, -8, D:1) a ball python skeleton (48, -7, D:1) a bat corpse (skeletalised by now) (51, -16, D:1) 4 stones (52, -15, D:1) a flux talisman (57, 19, D:1) a hobgoblin corpse (skeletalised by now) (58, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 5, D:2) a bat corpse (skeletalised by now) (7, 9, D:2) a +0 barding (15, -24, D:2) a +0 club a goblin corpse (20, -19, D:2) a hobgoblin corpse (24, -15, D:2) a rat corpse (26, -25, D:2) a +0 dagger (36, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -33, D:2) a jackal corpse (45, -32, D:2) a jackal corpse