Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 10273786805393125374 29 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (831 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 831, Time: 00:00:47 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 1/7 EV: 11 Int: 20 God: Gold: 19 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: horns 1, foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 4 stones. Things that are here: a +0 club; a goblin corpse You see here 4 stones. You open the door. There is an open door here. You open the door. There is an open door here. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. The bat is heavily wounded. The magic dart hits the bat but does no damage. The bat is heavily wounded. The magic dart hits the bat. You kill the bat! A ball python comes into view. The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! A ball python comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#. .#.# ... ... ..## #†. ## #..# #..# ...##..##†..# ...... ... #..##.# #...@.# ##.#### #.# #.# #.####### #.......# #..####.####### ##########..#..........# #.............##.#####.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 117 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 185 | D:1 | Learned a level 2 spell: Searing Ray 830 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 830 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 831 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, nicolae_ecumenical_snake_handling, grunt_decor_fettered Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 2 Cast: Magic Dart || 38 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 830 | 830 | 0 | 46 | 666 | 1 | 830.0 | Dungeon | 830 | 830 | 0 | 46 | 666 | 1 | 830.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 830 daAuts