Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 13040947202577163099 554 Caterwaul the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game in an ossuary. The game lasted 00:08:11 (4142 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 4142, Time: 00:08:11 Health: 46/46 AC: 3 Str: 7 XL: 7 Next: 8% Magic: 9/13 EV: 11 Int: 20 God: Gold: 122 SH: 0 Dex: 12 Spells: 9/15 levels left rFire . . . a - +4 dagger rCold + . . (no offhand) rNeg . . . v - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... m - ring of protection from cold Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.26/turn %: no passive effects @: no status effects A: horns 3, powered by pain 1, magic regeneration, sturdy frame 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer and Ossuary. You collected 122 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) e - a +1 dagger of speed f - a +2 dagger of venom Armour v - a +0 leather armour (worn) Jewellery m - a ring of protection from cold (worn) Scrolls d - 3 scrolls of revelation {unknown} g - 2 scrolls of identify {unknown} j - a scroll of fear {unknown} l - a scroll of poison {unknown} n - 3 scrolls of teleportation {unknown} q - a scroll of brand weapon {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of heal wounds h - 2 potions of enlightenment {unknown} i - a potion of curing {unknown} k - 2 potions of moonshine {unknown} o - 3 potions of cancellation {unknown} p - 2 potions of experience {unknown} r - 4 potions of haste {unknown} u - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.6 Spellcasting + Level 6.1 Conjurations + Level 3.1 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Stone Arrow Conj/Erth 46% 3d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 34% 2d9 3% 1 Passwall Erth 17% N/A 11% 3 Construct Spike Launche Frge 8% 2d3 21% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Launch Clockwork Bee Frge 4% N/A 38% 3 Forge Blazeheart Golem Fire/Frge 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. You sometimes gain a little power by taking damage. You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) Message History Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc zombie (moderately damaged, 90% to hit) The stone arrow hits the orc zombie! You destroy the orc zombie! Unknown command. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. There is an open door here. A jackal zombie, a scorpion, a human zombie and an orc zombie come into view. There is an open door here. There is an open door here. There is an open door here. There is an open door here. An orc zombie comes into view. There is an open door here. There is an open door here. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (71% to hit) The stone arrow hits the scorpion! The scorpion is severely wounded. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 71% to hit) The stone arrow hits the scorpion!! You kill the scorpion! Your Earth Magic skill increases to level 3! You have reached level 7! Your demonic ancestry asserts itself... You feel energised by your suffering. You start resting. An orc zombie is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#...#.!.#...........# #...ß...#!.!###ßZ....ß### #.......#.sZ#...........# ##ß...ß######...........# #.......#...#.....ß.....# #...ß...#...'.....#.....# #...#...#...#.....#..s..# ##'#######'###########'## #...#...#.@.#...#...#...# #...'...ß...#...s...'...# #...#.......#...#...#...# ######ß...ß###'########## #.?M#.......#...# #!M?# #..?#...ß...#...ß. #..!# #!??#...#...#......Z#...# ##+###########ß...ß###+## .M.....# You could see a scorpion, a jackal zombie and an orc zombie. Vanquished Creatures 4 scorpions (Ossuary) A centaur zombie (Ossuary) A human zombie (Ossuary) 4 scorpion zombies (Ossuary) 2 adders A river rat (D:3) 4 adder zombies (Ossuary) 5 dart slugs 4 ribbon worms 6 orcs 3 endoplasms (D:2) 4 giant cockroaches 7 goblins 2 hobgoblins 4 jackals (D:3) 14 kobolds 4 quokkas 9 ball pythons A ball python zombie (Ossuary) 5 bats 5 frilled lizards 2 gnoll zombies (Ossuary) A jackal zombie (Ossuary) 2 orc zombies (Ossuary) 9 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:1 | Found a faded altar of an unknown god. 553 | D:1 | Found Fatsit's Jewellery Emporium. 566 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 566 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 714 | D:1 | Learned a level 2 spell: Searing Ray 1185 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1185 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 2005 | D:3 | Learned a level 3 spell: Stone Arrow 2015 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2015 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 2066 | D:3 | Found a glowing drain. 2070 | Sewer | Entered a sewer 2564 | D:3 | Reached skill level 5 in Conjurations 2725 | D:3 | Reached skill level 1 in Earth Magic 2808 | D:3 | Found a broken altar of Ashenzari. 3289 | D:4 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 3289 | D:4 | Reached XP level 5. HP: 35/35 MP: 4/10 3319 | D:4 | Found a sand-covered staircase. 3324 | Ossuary | Entered an ossuary 3664 | Ossuary | Gained mutation: You have a pair of large horns on your | head. [demonic ancestry] 3664 | Ossuary | Reached XP level 6. HP: 41/41 MP: 8/12 4014 | Ossuary | Reached skill level 6 in Conjurations 4130 | Ossuary | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 4130 | Ossuary | Reached XP level 7. HP: 46/46 MP: 6/13 4142 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_window_fake, aquarium_view_2b, aquarium_view_2e, serial_shops, nicolae_shop_real_fake_doors, ebering_ecumenical_altar_sacrificial, minmay_misc_feat_diagonals D:2: layout_basic, minmay_tromino_v7 D:3: layout_basic, ashenzari_altar_1, lemuel_coloured_pillars_altar, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_x, gup_sewer_entry_spiral, nrook_mini_backslash, grunt_ministairs_2, kennysheep_generic_room_8 D:4: layout_loops_ring, kennysheep_mini, enter_ossuary_2, uniq_grinder, uniq_eustachio, uniq_natasha, uniq_pikel Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.6 Conjurations | 5 6 | 6.1 Earth Magic | 1 2 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 26 | 73 | || 99 Headbutt | | 11 | || 11 Cast: Magic Dart | 69 | 81 | || 150 Searing Ray | 4 | 7 | || 11 Stone Arrow | | 18 | || 18 Use: Potion | | 2 | || 2 Stab: Sleeping | 1 | 2 | || 3 Armour: Robe | 20 | 20 | || 40 Leather armour | | 47 | || 47 Dodge: Dodged | 17 | 55 | || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4201 | 4115 | 86 | 818 | 2484 | 6 | 700.2 | Dungeon | 2956 | 2870 | 86 | 203 | 2219 | 4 | 739.0 | Sewer | 426 | 426 | 0 | 93 | 203 | 1 | 426.0 | Ossuary | 817 | 817 | 0 | 522 | 62 | 1 | 817.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1138 daAuts D:1: 873 daAuts D:2: 870 daAuts Ossuary: 817 daAuts Sewer: 426 daAuts D:4: 73 daAuts