Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 17774375624054441897 639 Caterwaul the Conjurer (level 7, 47/47 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:06:10 (4248 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 4248, Time: 00:06:11 Health: 47/47 AC: 9 Str: 7 XL: 7 Next: 25% Magic: 14/14 EV: 11 Int: 20 God: Gozag Gold: 216 SH: 0 Dex: 12 Spells: 7/16 levels left rFire . . . k - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . t - +2 helmet rElec . (no cloak) rCorr + (no gloves) SInv . j - +2 pair of boots Will ..... v - amulet of magic regeneration Stlth ++ u - ring of resist corrosion HPRegen 0.27/turn (no ring) MPRegen 0.68/turn %: guardian spirit @: no status effects A: rugged brown scales 1, demonic guardian 1, magic shield, magic regeneration a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 536 gold pieces. You spent 210 gold pieces at shops. You paid 110 gold pieces to Gozag. Inventory: Hand Weapons k - a +1 dagger of venom (weapon) Missiles o - 3 silver javelins Armour a - a +0 robe (worn) j - a +2 pair of boots (worn) t - a +2 helmet (worn) x - the +0 robe of the Garden {rElec rC+++ Int-4 Dex-2} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). Jewellery c - an amulet of regeneration u - a ring of resist corrosion (worn) v - an amulet of magic regeneration (worn) Wands q - a wand of paralysis (7) Scrolls h - a scroll of brand weapon i - 2 scrolls of enchant weapon l - 2 scrolls of silence n - 2 scrolls of enchant armour r - 2 scrolls of poison w - a scroll of butterflies y - a scroll of fear A - 3 scrolls of blinking {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of moonshine {unknown} f - 3 potions of heal wounds {unknown} g - 2 potions of might {unknown} m - a potion of lignification {unknown} p - a potion of mutation {unknown} s - a potion of attraction {unknown} z - a potion of resistance {unknown} B - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting + Level 6.4 Conjurations + Level 2.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Blink Tloc 30% N/A 6% 2 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Call Imp Summ 10% N/A 17% 2 Fulminant Prism Conj/Alch 8% 3d6 30% 4 Confusing Touch Hex 5% N/A 34% 3 Fugue of the Fallen Necr 5% N/A 34% 3 Ozocubu's Armour Ice 5% N/A 34% 3 Passage of Golubria Tloc 15% N/A 36% 4 Dispel Undead Necr 5% 3d7 75% 4 Manifold Assault Tloc 7% N/A 100% 7 Disjunction Tloc 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Wu Jian Shops: D:3 *[ Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History You focus your ray upon the vampire bat. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. (Press . to maintain the ray.) The vampire bat bites you but does no damage. The bats swarm back together and Blorkula the Orcula reappears in a puff of iridescent mist. Blorkula the Orcula gestures at you while chanting. The blast of sand hits you!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Blorkula the Orcula, wielding a +4 trident and wearing a +0 robe (severely damaged, catching his breath, 82% to hit) You focus your ray upon Blorkula the Orcula. The searing ray hits Blorkula the Orcula. Blorkula the Orcula is severely damaged. (Press . to maintain the ray.) The searing ray hits Blorkula the Orcula. Blorkula the Orcula is almost destroyed. Blorkula the Orcula hits you with a +4 trident. * * * LOW HITPOINT WARNING * * * Blorkula the Orcula bites you but does no damage. The searing ray hits Blorkula the Orcula. Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted to transform. You destroy Blorkula the Orcula! A faint prismatic mist rises from Blorkula's broken form and then dissipates. Your Spellcasting skill increases to level 5! You have reached level 7! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. You stop channelling your searing ray. You start resting. Magic restored. You start resting. HP restored. You now have 216 gold pieces (gained 5). Things that are here: a +4 trident; a +0 robe Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#...........# #.... #....#...........# #.... #....#.[.........########'### #....#....................... #....#.....######............ ####'#.....+....#............ #..........#....#............ #####..........#....#............ ..............)#@...#............ ...............#....############# ...............#....##........ ################....##........ .............................. .............................. .............................. ############################## There were no monsters in sight! Vanquished Creatures Blorkula the Orcula (D:5) A scorpion (D:4) 4 vampire bats (D:5) 2 jellies 2 bombardier beetles A hound (D:5) 4 iguanas 2 orc wizards (D:3) Robin (D:4) 2 adders 2 ribbon worms 5 dart slugs 6 orcs 4 endoplasms 2 giant cockroaches 16 goblins 8 hobgoblins 3 jackals (D:2) 7 kobolds A quokka (D:1) 9 ball pythons 2 bats (D:3) 4 frilled lizards 6 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 363 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 363 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 1031 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1963 | D:3 | Got the Monograph on the Voyage 2158 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2158 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2176 | D:3 | Found Ceiruf's Antique Armour Emporium. 2284 | D:3 | Reached skill level 5 in Conjurations 2694 | D:3 | Found Kesuow's General Store. 2741 | D:3 | Bought a shiny helmet for 210 gold pieces 2800 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/10 2860 | D:3 | Learned a level 2 spell: Blink 2865 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3021 | D:4 | Found an opulent altar of Gozag. 3057 | D:4 | Identified the +0 robe of the Garden {rElec rC+++ Int-4 | Dex-2} 3061 | D:4 | Found an ornate altar of the Wu Jian Council. 3107 | D:4 | Became a worshipper of Gozag Ym Sagoz the Greedy 3203 | D:4 | Reached skill level 1 in Translocations 3229 | D:4 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 3229 | D:4 | Reached XP level 6. HP: 33/40 MP: 10/12 3276 | D:4 | Noticed Robin 3281 | D:4 | Killed Robin 3734 | D:5 | Entered Level 5 of the Dungeon 3798 | D:5 | Reached skill level 6 in Conjurations 4092 | D:5 | Noticed Blorkula the Orcula 4125 | D:5 | Killed Blorkula the Orcula 4126 | D:5 | Reached skill level 5 in Spellcasting 4126 | D:5 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4126 | D:5 | Reached XP level 7. HP: 14/47 MP: 0/14 4248 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_ford_a, serial_bayou_lagoon_b, minmay_misc_feat_cross D:2: layout_loops_ring D:3: layout_loops_ring, serial_shops, shop, nicolae_shop_targeted D:4: layout_cave_pools, amcnicky_altar_gilded, lemuel_doored_altar, kennysheep_boxes, uniq_robin D:5: layout_gridville, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.4 Translocations | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 17 | 10 | || 27 Short sword | 3 | | || 3 Cast: Magic Dart | 85 | 113 | || 198 Searing Ray | 2 | 12 | || 14 Iskenderun's Myst | | 2 | || 2 Evoke: Wand | | 3 | || 3 Use: Scroll | 1 | 6 | || 7 Armour: Robe | 13 | 39 | || 52 Dodge: Dodged | 13 | 37 | || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4318 | 4152 | 166 | 254 | 3255 | 5 | 863.6 | Dungeon | 4318 | 4152 | 166 | 254 | 3255 | 5 | 863.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1073 daAuts D:3: 957 daAuts D:4: 924 daAuts D:2: 850 daAuts D:5: 512 daAuts