Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 13873250657947369337 157 Caterwaul the Conjurer (level 5, 14/35 HPs) Began as a Demonspawn Conjurer on Mar 7, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:59 (3326 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3326, Time: 00:03:00 Health: 14/35 AC: 2 Str: 8 XL: 5 Next: 15% Magic: 1/10 EV: 16 Int: 20 God: Gold: 124 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: horns 2, ignite blood 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery h - a +5 ring of evasion (worn) Wands n - a wand of charming (19) Scrolls c - 2 scrolls of fog {unknown} f - 10 scrolls of identify {unknown} g - a scroll of blinking {unknown} i - 2 scrolls of noise {unknown} k - a scroll of vulnerability {unknown} l - a scroll of revelation {unknown} Potions b - 2 potions of magic d - 2 potions of attraction {unknown} e - a potion of berserk rage {unknown} m - a potion of haste {unknown} o - a potion of enlightenment {unknown} p - a potion of cancellation {unknown} q - a potion of moonshine {unknown} r - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is almost dead. The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) The endoplasm hits you. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray hits Ijyb. Ijyb is almost dead. Ijyb closely misses you. The searing ray hits Ijyb but does no damage. Ijyb is almost dead. You finish channelling your searing ray. Ijyb stops to check on her wand. Ijyb hits you with a +0 club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +2 scale mail of cold resistance and carrying a wand of charming (almost dead, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb! You kill Ijyb! (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... Your blood heats up. You stop channelling your searing ray. Your magical contamination has completely faded away. n - a wand of charming (19) (gained 15 charges) Things that are here: a +0 club; a +2 scale mail of cold resistance Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#..# ####.#..+ ### #...##.# #.#### #.. ##.###..# #.# ### ### ######...## ##'## #.# # #.........# ##...###.# # #.##......# ##.....##.# # #†###..# ##.......#.##### ###.##.##...####............... ..%.J..........@'............... ####.##..#...####....)....##.#.. # #.?##..# ##.......###.##. #..###.# ##.....## #.##. .... ..# ##...## #.##. ###.# ### ##+## ###.##. #.# #...... #.# #+####. +.....# #. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Ijyb (D:4) 2 adders 5 dart slugs 3 ribbon worms 4 orcs (D:3) 5 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 2 quokkas 5 ball pythons 5 bats 3 frilled lizards (D:3) 3 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 375 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 375 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 456 | D:1 | Learned a level 2 spell: Searing Ray 1399 | D:2 | Reached XP level 3. HP: 18/24 MP: 2/7 1780 | D:3 | Found a shadowy altar of Dithmenos. 2271 | D:3 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 2271 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 2409 | D:3 | Reached skill level 5 in Conjurations 3195 | D:4 | Noticed Sigmund 3289 | D:4 | Noticed Ijyb 3323 | D:4 | Killed Ijyb 3324 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 3324 | D:4 | Reached XP level 5. HP: 14/35 MP: 0/10 3326 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic, minmay_strange_pillars, minmay_diced_spiral D:3: layout_basic, nicolae_dithmenos_shadow_blocks D:4: layout_loops_corners, nicolae_ashenzari_skybound, gammafunk_temple_overflow_wave, minmay_misc_feat_encased, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 27 | 5 || 32 Headbutt | 5 | 2 || 7 Cast: Magic Dart | 71 | 42 || 113 Searing Ray | 3 | 2 || 5 Armour: Robe | 12 | 6 || 18 Dodge: Dodged | 32 | 20 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3329 | 3282 | 47 | 287 | 2613 | 4 | 832.2 | Dungeon | 3329 | 3282 | 47 | 287 | 2613 | 4 | 832.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1048 daAuts D:1: 947 daAuts D:2: 897 daAuts D:4: 436 daAuts