Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 9944016207348999568 9 Caterwaul the Conjurer (level 2, 13/19 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (280 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 280, Time: 00:00:27 Health: 13/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . e - +3 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +3 long sword (weapon) Missiles d - 5 curare-tipped darts Armour a - a +0 robe (worn) f - a +0 pair of boots Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the frilled lizard! You are out of magic! You are out of magic! A rat is nearby! The rat bites you. You barely miss the rat. The rat closely misses you. You closely miss the rat. The rat bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat. You kill the rat! A bat comes into view. The bat hits you. You see here a rat corpse. A bat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. The bat hits you. Unknown command. You barely miss the bat. The bat hits you but does no damage. Found a robe and 12 gold pieces. The bat hits you. Found 13 gold pieces. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. Your magical contamination has completely faded away. The bat closely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ......######## ### .†##......... ###.. †..#......... ....### .#.#..$...... ......# ##>#........... ......#####..##.[........ ............####.......$. ..............††@....# ......####............# ......................# .........#..###..###..# .#####....... ..##.#..# .#.#<############..# .# .#....# #.## #..## . .#.#..## #..####...# .. .#..##.####.....#..# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 280 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 280 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, minmay_pentomino_s4 Action || total ---------------------------++------- Melee: Long sword || 6 Cast: Magic Dart || 13 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 281 | 281 | 0 | 23 | 213 | 1 | 281.0 | Dungeon | 281 | 281 | 0 | 23 | 213 | 1 | 281.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 281 daAuts