Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 6427785848693876460 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (412 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 412, Time: 00:00:40 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} e - a potion of enlightenment {unknown} h - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.4 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Nothing appears to happen. The magic dart hits the bat. You kill the bat! A ball python is nearby! The magic dart hits the ball python. The ball python is severely wounded. A ball python is nearby! You hit the ball python. You kill the ball python! Found a leather armour and a metallic amethyst potion. There is an open door here. Your magical contamination has completely faded away. You see here a +0 leather armour. h - a metallic amethyst potion A ball python comes into view. You see here 3 darts of disjunction. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! Found a leather armour. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. The magic dart hits the bat. You kill the bat! A hobgoblin comes into view. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......## ###..g... #..... ........# .#####..... ........# ##.#.♣~#..... ........#≈ ......≈...... ........#~#~♣~..~~≈..... ........#♣~[~.~~~....... ..........≈.≈~♣.~~≈.##.. .......@.~~~~♣..~♣~..... ######...~~.~...≈.≈##... ####..≈.≈~~...##.## #...#.....~..... #.~.#.~~.~...... ##.#.######...... #......†..#...... #.........#...... #.........#...... You could see a hobgoblin (wandering). Vanquished Creatures A goblin (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 412 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 412 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 412 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 12 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 414 | 414 | 0 | 29 | 322 | 1 | 414.0 | Dungeon | 414 | 414 | 0 | 29 | 322 | 1 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 414 daAuts