Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 12277244326482123603 152 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:26 (3169 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3169, Time: 00:03:27 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 11% Magic: 18/18 EV: 11 Int: 20 God: Gold: 132 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - +4 ring of slaying HPRegen 0.25/turn o - ring of magical power MPRegen 0.32/turn %: no passive effects @: no status effects A: claws 1, magic regeneration, sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - a +4 ring of slaying (worn) o - a ring of magical power (worn) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of revelation {unknown} e - a scroll of vulnerability {unknown} i - a scroll of torment {unknown} m - a scroll of enchant armour {unknown} n - a scroll of poison {unknown} p - 3 scrolls of immolation {unknown} s - a scroll of amnesia {unknown} u - a scroll of silence {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} g - 2 potions of enlightenment {unknown} h - 2 potions of lignification {unknown} j - 2 potions of curing {unknown} l - a potion of cancellation {unknown} q - 2 potions of resistance {unknown} r - a potion of heal wounds {unknown} t - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Unarmed Combat + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Hailstorm Conj/Ice 13% 3d6 14% 3 Construct Spike Launche Frge 6% 2d3 22% 2 Frozen Ramparts Ice 6% 1d1 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate magic rapidly. When seriously injured, your blood forms armour. (AC +0) Message History You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! You destroy the sleepcap! (Press . to maintain the ray.) Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. You start resting. You stop channelling your searing ray. Your blood armour dries and flakes away. You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 club; a kobold corpse There is an open gate here. d - 2 scrolls labelled RODDEOFUKIMM (gained 1) There is an open gate here. Things that are here: a +0 club; a kobold corpse Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Okay, then. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##. #.##. #.##. #.... ####. #. #. ########## #. #<@......# #. #######.##.###.# #. #.......##.# #.####### ## #.####..##.###.......# #.####..##.....#####.# #.##..........## #.# #.##.#..####### #.# #.......########## #.# #.......##<......# #.# There were no monsters in sight! Vanquished Creatures A sleepcap (D:3) 2 adders (D:3) 2 dart slugs 3 ribbon worms 8 orcs (D:3) 6 endoplasms 12 giant cockroaches 6 goblins 4 hobgoblins 10 jackals (D:1) A quokka (D:1) 5 ball pythons 7 bats 3 frilled lizards 3 kobolds 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 122 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 303 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:1 | Reached XP level 3. HP: 19/24 MP: 1/6 1035 | D:1 | Reached skill level 1 in Unarmed Combat 1853 | D:2 | Found a radiant altar of Vehumet. 2415 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2415 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/8 3076 | D:3 | Reached skill level 5 in Conjurations 3076 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 3076 | D:3 | Reached XP level 5. HP: 23/35 MP: 8/9 3169 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic D:2: minmay_door_path, layout_loops_ring, basic_altar D:3: minmay_roachtagon, layout_loops_cross, hellmonk_no_cap Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 2 | 2.1 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 25 | || 25 Unarmed | 31 | 9 || 40 Cast: Magic Dart | 61 | 44 || 105 Searing Ray | 5 | 4 || 9 Stab: Sleeping | | 2 || 2 Armour: Robe | 59 | 11 || 70 Dodge: Dodged | 52 | 5 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3165 | 3080 | 85 | 181 | 2506 | 3 | 1055.0 | Dungeon | 3165 | 3080 | 85 | 181 | 2506 | 3 | 1055.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1470 daAuts D:2: 865 daAuts D:3: 829 daAuts