Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 12616558697984894520 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (389 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 389, Time: 00:00:25 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 26 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the rat but does no damage. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! Your magical contamination has completely faded away. You see here 4 stones. You now have 26 gold pieces (gained 15). e - a scroll labelled XIURPH GAOD TUQ 3 jackals come into view. The jackal barks! The magic dart hits the jackal. The jackal is almost dead. The jackal barks! x2 The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You can't see that place. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ #.@h...........# #.############.# #.# .# #.# .# #.# h# #.# h# #.# .# #.######### h. #.........# You could see a jackal. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 389 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 389 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 389 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 9 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 387 | 387 | 0 | 32 | 296 | 1 | 387.0 | Dungeon | 387 | 387 | 0 | 32 | 296 | 1 | 387.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 387 daAuts