Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 9459482515853258914 70 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:23 (1855 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1855, Time: 00:02:24 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 3% Magic: 8/8 EV: 11 Int: 21 God: Gold: 91 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . k - +3 whip rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: guardian spirit @: wreathed by umbra A: magic shield, magic regeneration, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons k - a +3 whip (weapon) Missiles f - 3 javelins Armour a - a +0 robe (worn) g - an orb of light j - a +0 helmet (worn) l - an orb of energy Jewellery d - a ring of positive energy (worn) Wands m - a wand of roots (1) Scrolls e - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} i - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 21% 2 Launch Clockwork Bee Frge 3% N/A 36% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 78% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits the bat. You kill the bat! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You start resting. Your magical contamination has completely faded away. You start resting. An orc is nearby! The magic dart hits the orc. The orc is lightly wounded. The orc shouts! The magic dart hits the orc. The orc is severely wounded. There is a stone staircase leading up here. The magic dart hits the orc. You kill the orc! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your body darkens with foul flame. A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is an escape hatch in the floor here. You now have 91 gold pieces (gained 13). A quokka comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. ####.. # ###.... ## ##...###.### .## ###...@.$..... ..#### ####>...........# #..o #....###..............r##..K. ####.....#................... ##...##..).###........g.g. #...#....####.).......... ##...).)....##............ ####<....##..........)....... .†..............#....<.)g.... You could see a quokka (wandering). Vanquished Creatures Terence (D:3) A ribbon worm (D:3) 3 orcs 3 bats 3 endoplasms A giant cockroach (D:1) 6 goblins 3 hobgoblins 4 kobolds A quokka (D:3) 2 ball pythons (D:1) 5 frilled lizards 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 309 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 801 | D:2 | Learned a level 2 spell: Searing Ray 1519 | D:3 | Noticed Terence 1522 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1522 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/7 1702 | D:3 | Killed Terence 1814 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1814 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 1855 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms D:2: layout_basic, minmay_misc_feat_pillars, serial_bayou_pond_d, grunt_ministairs_13 D:3: layout_rooms, serial_shops, shop, chequers_serial_rivers_room_b, kennysheep_pointless_box, chequers_serial_rivers_large_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | || 1 Cast: Magic Dart | 66 | 2 || 68 Searing Ray | 2 | || 2 Evoke: Wand | 1 | || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1855 | 1664 | 191 | 139 | 1298 | 3 | 618.3 | Dungeon | 1855 | 1664 | 191 | 139 | 1298 | 3 | 618.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 987 daAuts D:1: 623 daAuts D:3: 245 daAuts