Dungeon Crawl Stone Soup version 0.33-a0-1068-g4f4ccd14fd (webtiles) character file. Game seed: 1082360071751352751 36 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:56 (1389 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1389, Time: 00:00:57 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 7/7 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 11 Spells: 3/7 levels left rFire . . . k - +1 dagger (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons k - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion g - a +4 ring of slaying (worn) Scrolls c - a scroll of poison {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} f - a potion of invisibility {unknown} h - 2 potions of attraction {unknown} i - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Apportation Tloc 4% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Spells you cast may paralyse adjacent enemies. Message History a +1 vampiric dagger; 4 stones You unwield your +0 dagger. You feel a sense of dread. k - a +1 vampiric dagger (weapon) You drop a +0 dagger. You now have 45 gold pieces (gained 9). You open the door. There is an open door here. A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. The bat is severely wounded. A bat is nearby! The magic dart hits the bat. You kill the bat! d - a ring of resist corrosion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach and an adder come into view. There are monsters nearby! The magic dart hits the giant cockroach. The giant cockroach is almost dead. The magic dart hits the giant cockroach. You kill the giant cockroach! The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. You open the door. A ball python comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........##..... #.........##..... #.........##..... ########.........##..... ...>.............##..... ........###########.#+## ........# ....††..# .......@# ........'..S... ........####### ........# #####+### You could see a ball python (asleep). Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 3 bats 4 endoplasms (D:1) 3 giant cockroaches 3 goblins A hobgoblin (D:1) 3 kobolds 4 frilled lizards (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1148 | D:2 | Learned a level 2 spell: Searing Ray 1185 | D:2 | Learned a level 1 spell: Apportation 1317 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1317 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1389 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_dispersal_statue_hall D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_lakefront_shop Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Magic Dart || 45 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1387 | 1320 | 67 | 6 | 1203 | 2 | 693.5 | Dungeon | 1387 | 1320 | 67 | 6 | 1203 | 2 | 693.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:2: 244 daAuts