Dungeon Crawl Stone Soup version 0.33-a0-1069-g13e890bdef (webtiles) character file. Game seed: 8905351631296972294 21 Caterwaul the Conjurer (level 2, -13/19 HPs) Began as a Demonspawn Conjurer on Mar 10, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1103 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1103, Time: 00:01:02 Health: -13/19 AC: 2 Str: 7 XL: 2 Next: 65% Magic: 0/5 EV: 11 Int: 18 God: Gold: 132 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +1 short sword (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons c - a +1 vampiric short sword (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) h - a +0 pair of gloves Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} g - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Sandblast Erth 4% 2d4 17% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Launch Clockwork Bee Frge 2% N/A 45% 3 Passwall Erth 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Eringya's Surprising Cr Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You finish memorising. Spell assigned to 'b'. You open the door. Crazy Yiuf cries, "Race!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak of willpower (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf misses you. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. The searing ray hits Crazy Yiuf! Crazy Yiuf is almost dead. Crazy Yiuf says, "Rifle!" Crazy Yiuf closely misses you. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf draws strength from your wounds! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf grits, "Snoogle knee sanguine!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! You can act again. Unknown command. You closely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... ##### #)..# #...# ... #g# ♣@♣♣ ♣♣.♣ ###### ♣.♣♣ #<...# ♣♣.♣ ####.# ♣♣.♣♣ #.# ♣♣...♣ #.# ♣....♣ #.# #....# #.# ##..##### #.# You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 3 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1090 | D:2 | Found a runed translucent door. 1091 | D:2 | Noticed Crazy Yiuf 1097 | D:2 | Learned a level 2 spell: Searing Ray 1102 | D:2 | Paralysed by Crazy Yiuf for 1 turns 1103 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_gold_behind_fungi D:2: kennysheep_big_flooded_room, layout_basic, basic_altar, shapermc_ecumenical_altar_starsandcircs, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Short sword || 18 Cast: Magic Dart || 21 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1102 | 1084 | 18 | 16 | 950 | 2 | 551.0 | Dungeon | 1102 | 1084 | 18 | 16 | 950 | 2 | 551.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:2: 47 daAuts