Caterwaul Level 1 of the Dungeon (5, 14, D:1) a +0 ring mail (8, -4, D:1) a +0 mace (15, 29, D:1) a kobold corpse (skeletalised by now) (25, 15, D:1) a ball python skeleton (31, 8, D:1) an orb of wrath (31, 29, D:1) a hobgoblin skeleton (34, 24, D:1) 5 stones (42, 26, D:1) 4 stones (44, -5, D:1) 9 stones (51, 0, D:1) a +0 spear Level 2 of the Dungeon (3, 3, D:2) a +0 robe (15, 18, D:2) a +0 dagger (17, 8, D:2) 3 stones (18, 29, D:2) a +0 whip (19, 4, D:2) a +0 dagger (25, 26, D:2) a +0 sling (33, 21, D:2) 5 stones Level 3 of the Dungeon (15, -3, D:3) a +0 scale mail (15, 7, D:3) a +0 short sword 3 stones (16, 4, D:3) 8 stones (21, 12, D:3) the +8 rapier "Joujuobb" {flame, *Noise rPois rN+ Str+3} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (24, 34, D:3) a +0 whip (24, 36, D:3) a +3 dagger 5 poisoned darts (25, 34, D:3) a +2 whip of pain (28, 18, D:3) a +0 club (32, 26, D:3) a +0 robe (33, 26, D:3) a +0 quarterstaff (34, 21, D:3) 5 gold pieces a +0 hand axe a +0 ring mail (37, 15, D:3) 11 gold pieces a +0 whip a +0 hand axe a +0 leather armour (37, 24, D:3) a +0 mace (38, 17, D:3) 6 gold pieces (38, 23, D:3) a +0 falchion (42, 16, D:3) a +0 dagger