Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 122266096829474155 39 Caterwaul the Conjurer (level 3, -3/24 HPs) Began as a Demonspawn Conjurer on Mar 10, 2025. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1226 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1226, Time: 00:01:13 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 26% Magic: 7/7 EV: 11 Int: 20 God: Gold: 105 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of silence {unknown} Potions b - a potion of magic e - 2 potions of berserk rage {unknown} g - a potion of haste {unknown} h - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate health from kills. Message History Terence is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray misses Terence. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence misses you. You stop channelling your searing ray. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### ##### ..# #...########.. #.# ###.#........... ###.#####...#...######.. ..........#####.# ###.#####...#...# #...######.#.###### #.###.........@.@..# .. #.############.# # #.# #.# .# #...## #.# #.# ##.# #.# #.# ... ########.#### #.# .## ............# #.# ########.##.# #.# #.##.#####.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 bats 7 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A ball python (D:1) 3 frilled lizards 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 313 | D:1 | Found a faded altar of an unknown god. 342 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 402 | D:1 | Found Cehus's General Store. 456 | D:1 | Learned a level 2 spell: Searing Ray 1072 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1072 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1207 | D:2 | Noticed Terence 1226 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms, basic_ecumenical_altar, serial_shops, nicolae_shop_peninsula D:2: layout_loops_ring, uniq_natasha, uniq_terence Action || total ---------------------------++------- Melee: Battleaxe || 18 Unarmed || 3 Short sword || 3 Cast: Magic Dart || 54 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 34 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1236 | 1223 | 13 | 75 | 946 | 2 | 618.0 | Dungeon | 1236 | 1223 | 13 | 75 | 946 | 2 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 949 daAuts D:2: 287 daAuts