Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 17438815322664701444 287 Caterwaul the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on Mar 13, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:49 (3238 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3238, Time: 00:03:49 Health: 41/41 AC: 6 Str: 8 XL: 6 Next: 8% Magic: 12/12 EV: 10 Int: 20 God: Gold: 94 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . f - +0 dagger rCold + + . (no offhand) rNeg . . . n - +1 leather armour {rC+} rPois . r - +0 helmet rElec . s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: demonic guardian 1, demonic touch 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) t - a +3 quarterstaff of chaos Armour n - a +1 leather armour of cold resistance (worn) r - a +0 helmet (worn) s - a +0 cloak (worn) Jewellery e - a ring of protection from cold (worn) Scrolls a - 2 scrolls of enchant weapon {unknown} c - 2 scrolls of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of acquirement {unknown} l - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} o - a scroll of fear {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} g - a potion of attraction {unknown} h - 3 potions of haste {unknown} k - a potion of lignification {unknown} q - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 19% 1 Lesser Beckoning Tloc 8% N/A 26% 2 Inner Flame Hex/Fire 4% N/A 47% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 47% 3 Teleport Other Tloc 4% N/A 47% 3 Flame Wave Conj/Fire 16% 2d7 47% 4 Fulminant Prism Conj/Alch 8% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 47% 4 Cause Fear Hex 2% N/A 87% 4 Sticky Flame Fire/Alch 4% 2d4 87% 4 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict irresistible damage on your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel sick. The scorpion stings you. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion misses you. The searing ray hits the scorpion! The scorpion is severely wounded. You finish channelling your searing ray. You feel sick. The scorpion stings you. The scorpion closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion closely misses you. The searing ray hits the scorpion. You kill the scorpion! You feel sick. You have reached level 6! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. You stop channelling your searing ray. You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. HP restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..............### #.# #.........#####..# #.# ######.#### #..# #.# #.########..# #.# #...........# #.####### #.#########.# #........ #†# ###.########..###### #.# #.<...........# #.# #.#@...#####.## #.# #.####.# #.#### #.# #.# #.# #....# #.#######.# #.# ####.# #.........# #.# #.# ########### #.########.# #.......##.# #######.##.# #.##.# There were no monsters in sight! Vanquished Creatures A scorpion (D:3) Crazy Yiuf (D:2) An orc priest (D:3) Jessica (D:2) An iguana (D:2) Robin (D:2) 4 adders A ribbon worm (D:3) 2 dart slugs 3 orcs (D:3) 4 endoplasms 6 hobgoblins 4 jackals 4 ball pythons 9 bats 3 frilled lizards 14 goblins 5 kobolds 3 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 465 | D:1 | Learned a level 2 spell: Searing Ray 495 | D:1 | Got Lottivoz's Discourse on the Fjord and Interference 1084 | D:2 | Noticed Jessica 1088 | D:2 | Killed Jessica 1089 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1576 | D:2 | Reached skill level 5 in Conjurations 1576 | D:2 | Reached XP level 4. HP: 15/30 MP: 0/9 1928 | D:2 | Noticed Robin 1957 | D:2 | Killed Robin 1976 | D:2 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 1976 | D:2 | Reached XP level 5. HP: 26/35 MP: 3/10 2197 | D:2 | Found a runed translucent door. 2198 | D:2 | Noticed Crazy Yiuf 2284 | D:2 | Killed Crazy Yiuf 2904 | D:3 | You fall into a shaft and drop 1 floor! 2905 | D:4 | Noticed a phantom 3155 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3155 | D:3 | Reached XP level 6. HP: 22/41 MP: 1/12 3238 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_cross D:2: layout_basic, kennysheep_minor_cross, uniq_robin, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_loops_ring D:4: layout_cave_pools, mainiacjoe_overflow_surrounded_room, nicolae_specific_store Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 10 | 79 || 89 Touch | | 8 || 8 Cast: Magic Dart | 61 | 33 || 94 Searing Ray | | 7 || 7 Stab: Sleeping | | 1 || 1 Armour: Robe | 13 | || 13 Leather armour | 2 | 43 || 45 Dodge: Dodged | 8 | 52 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3236 | 3142 | 94 | 327 | 2387 | 4 | 809.0 | Dungeon | 3236 | 3142 | 94 | 327 | 2387 | 4 | 809.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1369 daAuts D:1: 1003 daAuts D:3: 854 daAuts D:4: 8 daAuts