Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 632316948807691847 145 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 13, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:48 (2471 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2471, Time: 00:02:49 Health: 35/35 AC: 5 Str: 7 XL: 5 Next: 6% Magic: 6/10 EV: 11 Int: 19 God: Gold: 131 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . q - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . t - +0 pair of gloves SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: demonic guardian 1, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons k - a +1 dagger of draining q - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) g - a +0 pair of boots (worn) t - a +0 pair of gloves (worn) Wands n - a wand of polymorph (8) Scrolls c - a scroll of fear {unknown} d - a scroll of enchant armour {unknown} i - a scroll of poison {unknown} m - 3 scrolls of teleportation {unknown} p - 2 scrolls of identify {unknown} s - a scroll of acquirement {unknown} u - a scroll of vulnerability {unknown} Potions b - a potion of magic f - 3 potions of haste {unknown} h - a potion of curing {unknown} j - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} o - a potion of ambrosia {unknown} r - a potion of experience {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 26% 3d8 14% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Rending Blade Conj/Frge 13% 2d(4+1*) 43% 4 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is almost dead. The magic dart hits Terence. You kill Terence! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. Magic restored. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a leather armour. There is a stone staircase leading up here. Unknown command. You see here a +0 leather armour. Found a club. Found a ring mail. You now have 131 gold pieces (gained 7). An adder comes into view. The adder hisses angrily. You see here a scroll labelled MERA LYJOMINAMM. An adder is nearby! The magic dart hits the adder! The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder! You kill the adder! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .).^....#..#........ .......#........... ..[..##.#......... ........#......... .................. ................. ....###........ ...# #........ ### #@....... #........ #........ .......$. ......... #......$.. #......... ##......## There were no monsters in sight! Vanquished Creatures Terence (D:3) 3 gnolls (D:2) 3 adders A dart slug (D:1) 3 ribbon worms 9 bats 7 endoplasms 9 goblins 4 hobgoblins 2 quokkas 2 ball pythons (D:2) 10 frilled lizards 5 kobolds 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 370 | D:1 | Learned a level 2 spell: Searing Ray 855 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1320 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1630 | D:3 | Reached skill level 5 in Conjurations 2347 | D:3 | Noticed Terence 2351 | D:3 | Killed Terence 2471 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2471 | D:4 | Reached XP level 5. HP: 35/35 MP: 6/10 2471 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, minmay_lizard_king D:2: layout_basic, kennysheep_generic_room_10 D:3: layout_basic, uniq_terence D:4: layout_cave_pods, saegor_snake_ambush Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 1 | || 1 Unarmed | 1 | || 1 Dagger | 1 | 41 || 42 Cast: Magic Dart | 68 | 22 || 90 Searing Ray | 3 | 2 || 5 Stab: Sleeping | | 2 || 2 Armour: Robe | 13 | 19 || 32 Dodge: Dodged | 12 | 25 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2467 | 2369 | 98 | 129 | 1852 | 4 | 616.8 | Dungeon | 2467 | 2369 | 98 | 129 | 1852 | 4 | 616.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 880 daAuts D:1: 799 daAuts D:2: 741 daAuts D:4: 44 daAuts