Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 3547282107123687980 33 Caterwaul the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Mar 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:36 (1452 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1452, Time: 00:01:36 Health: 26/26 AC: 3 Str: 7 XL: 3 Next: 12% Magic: 6/6 EV: 11 Int: 20 God: Gold: 29 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +1 robe (worn) Jewellery e - a ring of ice f - a +5 ring of evasion Potions b - 2 potions of magic c - 2 potions of lignification {unknown} Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have a small tail. Message History You focus your ray upon the endoplasm. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) You stop channelling your searing ray. HP restored. Magic restored. There is a stone staircase leading down here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 29 gold pieces (gained 8). You open the door. Found a stone staircase leading down. An adder comes into view. An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ................#### .#..#. ##......# ....#. ##......# ....#.##.......# ...............# .......#.##.#..# .......##.#..# #..#.##.#..# #..@.##.#..# #<#..##.#..# # #.....#..# #.....#..# #...#.# ...†...... ............# ...###..#.##.# ... #>.#.# .# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 2 frilled lizards 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 486 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 486 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 724 | D:1 | Reached skill level 1 in Fighting 871 | D:1 | HP: 1/21 [hobgoblin (3)] 1135 | D:1 | Learned a level 2 spell: Searing Ray 1401 | D:2 | Discovered your monstrous ancestry. 1401 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1401 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1452 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_basic, serial_bayou_lagoon_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Magic Dart || 43 Searing Ray || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1452 | 1427 | 25 | 117 | 1171 | 2 | 726.0 | Dungeon | 1452 | 1427 | 25 | 117 | 1171 | 2 | 726.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1132 daAuts D:2: 320 daAuts