Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 6227266824241046694 28 Caterwaul the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Mar 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:56 (1187 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1187, Time: 00:00:56 Health: 26/26 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 1/6 EV: 11 Int: 20 God: Gold: 60 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: weakness stinger 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Scrolls g - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} d - a potion of might {unknown} e - 2 potions of cancellation {unknown} h - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka but does no damage. The quokka is heavily wounded. A quokka is nearby! The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. The quokka is almost dead. The quokka barely misses you. You are out of magic! A quokka is nearby! You hit the quokka but do no damage. Your tail-slap misses the quokka. The quokka is almost dead. The quokka bites you but does no damage. You miss the quokka. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You hit the quokka but do no damage. Your tail-slap misses the quokka. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You miss the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.# .. #.# .# ##.## .. ##..[## .# #####.....##### .# ..............# .# #######)#.###.###.# #.#.# #...@.# #.#.###.##### #.#.....# #.####### #.# #.# #.# #######.######## ................ There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 5 quokkas A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 297 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 461 | D:1 | Reached skill level 1 in Fighting 808 | D:1 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1187 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1187 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_loops_corners, roderic_lattice_a, grunt_decor_mini_mirrors Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 39 Tailslap || 5 Cast: Magic Dart || 44 Armour: Robe || 28 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1185 | 1152 | 33 | 32 | 967 | 2 | 592.5 | Dungeon | 1185 | 1152 | 33 | 32 | 967 | 2 | 592.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1125 daAuts D:2: 59 daAuts