Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 744224288042676877 523 Caterwaul the Conjurer (level 7, 54/54 HPs) Began as a Demonspawn Conjurer on Mar 14, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:06:13 (5593 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 5593, Time: 00:06:14 Health: 54/54 AC: 5 Str: 7 XL: 7 Next: 2% Magic: 13/13 EV: 13 Int: 21 God: Gold: 275 SH: 4 Dex: 11 Spells: 11/14 levels left rFire . . . s - +1 dagger (pain) rCold . . . v - orb {light} rNeg + . . a - +0 robe rPois . q - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +++.. m - amulet of the Four Winds {rN+ Will+++ Clar} Stlth + d - ring of wizardry HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: clarity, wizardry (x1) @: glowing A: repulsion field 1, powered by death 1, condensation shield a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 275 gold pieces. Inventory: Hand Weapons s - a +1 dagger of pain (weapon) Armour a - a +0 robe (worn) q - a +2 helmet (worn) v - an orb of light (worn) Jewellery d - a ring of wizardry (worn) g - a ring of ice m - the amulet of the Four Winds (worn) {rN+ Will+++ Clar} (You took it off a gnoll on level 2 of the Dungeon) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. u - a ring of ice Wands x - a wand of roots (8) Scrolls e - 2 scrolls of teleportation f - a scroll of enchant armour {unknown} i - a scroll of immolation j - a scroll of fog {unknown} l - a scroll of fear {unknown} p - a scroll of poison {unknown} r - 2 scrolls of vulnerability t - a scroll of amnesia {unknown} w - a scroll of blinking {unknown} Potions b - a potion of magic h - 3 potions of curing k - a potion of invisibility n - 2 potions of haste o - 2 potions of mutation z - a potion of brilliance Skills: + Level 4.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting + Level 5.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 1% 1 Confusing Touch Hex 4% N/A 14% 3 Fugue of the Fallen Necr 4% N/A 14% 3 Ozocubu's Armour Ice 4% N/A 14% 3 Fulminant Prism Conj/Alch 8% 3d7 14% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 14% 4 Dispel Undead Necr 4% 3d7 41% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Qazlal Ru Sif Muna Yredelemnul Annotations: D:3 Ijyb, Sigmund D:4 1 runed translucent door, Mango's ghost, novice FoGl Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You regenerate a little health from kills. A meltable shield of frost defends you. (SH +4) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, haloed, 87% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is severely wounded. The iguana bites you! The searing ray misses the iguana. The iguana bites you! The searing ray hits the iguana but does no damage. The iguana is severely wounded. You finish channelling your searing ray. The iguana closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, haloed, 87% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) The iguana hisses menacingly. The iguana barely misses you. Unknown command. The searing ray hits the iguana. You kill the iguana! You have reached level 7! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You stop channelling your searing ray. HP restored. Magic restored. A bombardier beetle and an ice beast come into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ....... .#.....Y. # ......... #.......... .#........ ......... #######..>..... #......@....... #.######.....B. #.# ....... #.##### ....... #..)..# #####.. #####.####### # #............ #.##..#######. #.##.#<....... You could see an ice beast and a bombardier beetle. Vanquished Creatures A phantom (D:4) A scorpion (D:4) A hound (D:4) A bombardier beetle (Temple) Jessica (D:2) A sleepcap (D:4) 3 orc wizards 2 iguanas 3 gnolls (D:2) 4 adders 2 dart slugs A ribbon worm (D:2) 6 orcs 2 bats (D:3) 4 endoplasms 2 giant cockroaches 8 goblins 4 hobgoblins 8 jackals 4 kobolds 5 quokkas 6 ball pythons 9 frilled lizards 9 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 417 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 417 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 779 | D:2 | Reached skill level 1 in Fighting 808 | D:1 | Learned a level 2 spell: Searing Ray 1206 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1421 | D:2 | Got the amulet of the Four Winds {rN+ Will+++ Clar} 1775 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1775 | D:2 | Reached XP level 4. HP: 23/33 MP: 0/8 2253 | D:3 | Found a basalt altar of Yredelemnul. 2257 | D:3 | Noticed Ijyb 2410 | D:3 | Found a stormy altar of Qazlal. 2432 | D:3 | Noticed Sigmund 2595 | D:3 | Found a broken altar of Ashenzari. 3100 | D:3 | Noticed Jessica 3176 | D:2 | Killed Jessica 3177 | D:2 | Reached XP level 5. HP: 28/39 MP: 3/9 3351 | D:3 | Reached skill level 5 in Conjurations 3583 | D:3 | Found a blossoming altar of Fedhas. 4309 | D:4 | Found a staircase to the Ecumenical Temple. 4323 | Temple | Entered the Ecumenical Temple 4456 | D:4 | Reached XP level 6. HP: 43/47 MP: 3/11 4593 | D:4 | Noticed Mango's ghost (novice FoGl) 4597 | D:4 | Found a runed translucent door. 5490 | D:5 | Entered Level 5 of the Dungeon 5522 | D:5 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 5522 | D:5 | Reached XP level 7. HP: 34/54 MP: 4/13 5593 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross D:2: minmay_evil_eye, layout_rooms, kennysheep_boxes D:3: layout_rooms, minitemple, general_overflow_altar, evilmike_ruin_ashenzari, chequers_jeans, minivault_25, serial_bayou_pond_c, uniq_ijyb, uniq_jessica, uniq_sigmund D:4: layout_gridville, minmay_temple_entry_grid, hellmonk_ghost_happy_afterlife, kennysheep_windowed_goal D:5: cheibrodos_fzero, layout_basic Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.1 Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 23 | 1 | || 24 Cast: Magic Dart | 77 | 103 | || 180 Searing Ray | 1 | 20 | || 21 Use: Potion | 1 | | || 1 Scroll | | 7 | || 7 Armour: Robe | 19 | 47 | || 66 Dodge: Dodged | 15 | 40 | || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5604 | 5403 | 201 | 1490 | 3204 | 6 | 934.0 | Dungeon | 5547 | 5354 | 193 | 1455 | 3204 | 5 | 1109.4 | Temple | 57 | 49 | 8 | 35 | 0 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1716 daAuts D:3: 1537 daAuts D:4: 1222 daAuts D:1: 968 daAuts D:5: 102 daAuts Temple: 57 daAuts