Caterwaul Level 1 of the Dungeon [Shop] Hubic's Antique Armour Emporium a scarf of invisibility (300 gold) a +0 barding (575 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) the +3 pair of seven-league boots {Rampage+∞} (1000 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +0 leather armour (50 gold) the sphere of Battle (2000 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +1 leather armour of Tartarus {-Tele Harm *Slow Dex+7} (402 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Dex+7: It affects your dexterity (+7). a +1 hat (275 gold) [Shop] Fyutoh's Jewellery Boutique a beast talisman (240 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of resist corrosion (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) a beast talisman (240 gold) a ring of flight (unknown) (210 gold) the ring "Onaradir" {MP+9 Int+3 Slay+4} (601 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (7, -5, D:1) a stone (7, -4, D:1) a quokka corpse (29, 9, D:1) a +0 leather armour (35, 12, D:1) a +0 robe (36, 10, D:1) a +0 club (42, 5, D:1) a ball python corpse (skeletalised by now) (49, -2, D:1) a +0 robe (51, 1, D:1) a rat corpse (skeletalised by now) (63, 2, D:1) a +0 club a goblin corpse (skeletalised by now)