Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 6310005113061207442 154 Caterwaul the Conjurer (level 5, 0/35 HPs) Began as a Demonspawn Conjurer on Mar 17, 2025. Slain by a crocodile (16 damage) ... in a sewer. The game lasted 00:02:59 (2615 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2615, Time: 00:03:00 Health: 0/35 AC: 3 Str: 7 XL: 5 Next: 13% Magic: 1/10 EV: 13 Int: 21 God: Gold: 131 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . d - +2 sling (drain) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . n - +0 helmet rElec . e - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: repel missiles @: no status effects A: repulsion field 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 131 gold pieces. Inventory: Hand Weapons d - a +2 sling of draining (weapon) m - a +4 dagger r - a +2 short sword of draining Armour a - a +0 robe (worn) e - a scarf of repulsion (worn) n - a +0 helmet (worn) Jewellery g - a ring of positive energy (worn) Wands o - a wand of polymorph (14) Scrolls c - 2 scrolls of amnesia {unknown} f - a scroll of revelation {unknown} i - a scroll of identify {unknown} s - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - a potion of might {unknown} l - a potion of berserk rage {unknown} p - a potion of lignification {unknown} q - a potion of brilliance {unknown} t - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 12% 1 Kinetic Grapnel Frge 12% 1d4 12% 1 Poisonous Vapours Alch/Air 12% 1d2 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is moderately wounded. (Press . to maintain the ray.) The searing ray hits the crocodile! The crocodile is heavily wounded. The searing ray hits the crocodile! The crocodile is almost dead. The crocodile barely misses you. The searing ray misses the crocodile. You finish channelling your searing ray. The crocodile bites you! The crocodile drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, 74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you. The crocodile drags you backwards! You stop channelling your searing ray. Found a bubbling silvery potion. The crocodile barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (almost dead, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile closely misses you. Unknown command. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you! You die... #..~ #...# #..# ##.~# #.~ #~.# #. #~.# ##~.# #...# #. ##..## #...#...# #.~~.@## #...~l# ##.~~## #... !.#.# #!(#. ## ## You could see a crocodile. Vanquished Creatures A bombardier beetle (D:3) A hound (D:3) Robin (D:2) A gnoll (D:1) An adder (D:3) 2 ribbon worms (D:3) 7 endoplasms 5 giant cockroaches 9 goblins (D:2) 6 hobgoblins 2 jackals (Sewer) 3 quokkas 2 ball pythons 3 bats 6 frilled lizards 4 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 157 | D:1 | Learned a level 2 spell: Searing Ray 544 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1104 | D:2 | Noticed Robin 1292 | D:2 | Killed Robin 1599 | D:2 | Found an ornate altar of the Wu Jian Council. 1893 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 2080 | D:3 | Reached skill level 5 in Conjurations 2250 | D:3 | Reached XP level 5. HP: 30/35 MP: 6/10 2473 | D:3 | Found a glowing drain. 2477 | Sewer | Entered a sewer 2605 | Sewer | Noticed a crocodile 2615 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, skrybe_limestone_x D:2: layout_loops_corners, basic_altar, serial_park_tiny_1, st_stairs_14, uniq_robin D:3: layout_loops_corners, gup_sewer_entry_spiral, grunt_ministairs_7, roderic_serpentine_path, kennysheep_generic_room_8 Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 44 | 17 || 61 Cast: Magic Dart | 56 | 21 || 77 Searing Ray | 2 | 6 || 8 Armour: Robe | 15 | 13 || 28 Skin | 1 | || 1 Dodge: Dodged | 17 | 20 || 37 Repelled | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2662 | 2599 | 63 | 80 | 2045 | 4 | 665.5 | Dungeon | 2521 | 2458 | 63 | 78 | 1930 | 3 | 840.3 | Sewer | 141 | 141 | 0 | 2 | 115 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1114 daAuts D:1: 835 daAuts D:3: 571 daAuts Sewer: 141 daAuts