Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 5135611031613970004 29 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:06 (1344 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1344, Time: 00:01:07 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 3/6 EV: 11 Int: 20 God: Gold: 43 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . j - +2 sling (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons j - a +2 sling of flaming (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} f - 3 scrolls of brand weapon {unknown} g - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} i - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Airstrike Air 1% 2d(1-17) 83% 4 Forge Lightning Spire Air/Frge 2% 3d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your touch may inflict minor irresistible damage on your foes. Message History The goblin shouts! You shoot a sling bullet. The sling bullet hits the ball python. The sling bullet burns the ball python. The ball python is severely wounded. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the ball python. The sling bullet burns the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin closely misses you. You shoot a sling bullet. The sling bullet hits the goblin. The sling bullet burns the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin closely misses you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. You see here a +0 dagger. The goblin attacks as it pursues you! The goblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the endoplasm. The endoplasm is moderately wounded. (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... ..... ####...######...... ............#...... ..................) ................... #....†..###.#..##. #.#...#J# .# ... #.#...#)# .# . #.#...#@# (# #.#...#.# .# #.......# .. #.......# #. #.##.#..# ########.....#.# #...........###.# #........#.## #.. #..#..#..##.# ##. You could see an endoplasm. Vanquished Creatures A ball python (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 7 jackals 3 kobolds (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 363 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 363 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 694 | D:1 | Learned a level 2 spell: Searing Ray 1344 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1344 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1344 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_corners D:2: layout_loops_cross, grunt_ministairs_2, minmay_pentomino_v4, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 12 Touch || 2 Fire: Sling || 7 Cast: Magic Dart || 40 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1346 | 1339 | 7 | 137 | 1062 | 2 | 673.0 | Dungeon | 1346 | 1339 | 7 | 137 | 1062 | 2 | 673.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1239 daAuts D:2: 106 daAuts