Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 11409270735020543848 9 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (237 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 237, Time: 00:00:31 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of might {unknown} f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You see here a jackal corpse. You see here a +0 robe. You see here a jackal corpse. A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. You kill the kobold! The rat squeaks loudly. A jackal comes into view. You see here a +0 dagger. e - a +0 dagger (weapon) You see here a jackal corpse. You see here a +0 robe. You see here a jackal corpse. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You start resting. HP restored. Magic restored. You now have 19 gold pieces (gained 12). f - an inky potion Found 7 stones. You see here 7 stones. You now have 27 gold pieces (gained 8). Found a leather armour. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #.....(.....# #.#########.#### #.# #.#.. #.# #.#.# #.# #.#.####[. #.# #.@......# #.# ###.####.. #.# .# #.# .# #.# .. #.# #. #.# .. #####.## .# .......# There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 237 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 11 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 236 | 236 | 0 | 18 | 153 | 1 | 236.0 | Dungeon | 236 | 236 | 0 | 18 | 153 | 1 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 236 daAuts