Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 17839078160214091217 86 Caterwaul the Conjurer (level 4, -4/30 HPs) Began as a Demonspawn Conjurer on Mar 18, 2025. Slain by Terence ... wielding a +0 falchion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1600 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1600, Time: 00:02:10 Health: -4/30 AC: 2 Str: 7 XL: 4 Next: 27% Magic: 0/8 EV: 11 Int: 20 God: Gold: 106 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Missiles j - 6 javelins Armour a - a +0 robe (worn) Jewellery g - a ring of resist corrosion (worn) i - a ring of fire Scrolls c - 2 scrolls of enchant armour {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} e - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 falchion! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +2 chain mail of poison resistance (almost dead, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence closely misses you. You scratch Terence but do no damage. Terence is almost dead. You stop channelling your searing ray. Terence hits you with a +0 falchion. You scratch Terence but do no damage. Terence is almost dead. Terence closely misses you. You scratch Terence but do no damage. Terence is almost dead. Terence barely misses you. You scratch Terence but do no damage. Terence is almost dead. Terence hits you with a +0 falchion! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +2 chain mail of poison resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 falchion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..... ..# #.### #.#.## #.# #... #.#... #.# #..# #.#### #.# #..# #.# #.# #..# #.# #.############..#### #.# ##.##...............##.# #.# #..............@@......# #.# ...##.#########........# #.# #.###.# ##.##÷##.# #.# #.# #.# #........ #.# #.# #.# ####.##.#####.# ..###.### #.##.....#.# ......†.# ######.##.....#.# ......#.# #...............# ..#####.# ####.######......### You could see Terence. Vanquished Creatures Natasha (D:2) 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms 2 giant cockroaches (D:2) 2 hobgoblins (D:2) 4 jackals (D:1) 2 kobolds (D:1) 3 quokkas (D:1) 4 ball pythons 3 bats A frilled lizard (D:2) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 195 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 497 | D:1 | Learned a level 2 spell: Searing Ray 805 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/6 1114 | D:2 | Noticed Natasha 1177 | D:2 | Killed Natasha 1308 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1508 | D:2 | Noticed Terence 1600 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms D:2: layout_loops_ring, ebering_ecumenical_altar_mist, minivault_25, st_stairs_14, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.2 Dodging | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 38 | 16 || 54 Cast: Magic Dart | 62 | 7 || 69 Searing Ray | 4 | 6 || 10 Armour: Robe | 45 | 13 || 58 Dodge: Dodged | 33 | 13 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1596 | 17 | 155 | 1146 | 2 | 806.5 | Dungeon | 1613 | 1596 | 17 | 155 | 1146 | 2 | 806.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 691 daAuts