Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 4345862259350996107 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (520 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 520, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Construct Spike Launche Frge 4% 2d3 26% 2 Sigil of Binding Hex 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You completely miss the quokka. The quokka is almost dead. The quokka closely misses you. You miss the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. A quokka is nearby! You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. You hit the quokka. You kill the quokka! Your magical contamination has completely faded away. You see here a +0 whip. e - 2 gluggy blue potions A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.####.## ........# #.......# #.......## #........#### #...........# #### #........# ..# ####....@..)# ## #.# #.....###.#...# .####.###.....# .# ... .#.....)......# .. # ........#.....# ### .#.#..#.#.....# .#.#.##.####### ##†.....# #......## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 520 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 520 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 520 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, minmay_tromino_i4 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 17 Armour: Robe || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 520 | 520 | 0 | 35 | 407 | 1 | 520.0 | Dungeon | 520 | 520 | 0 | 35 | 407 | 1 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 520 daAuts