Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 15008734415975796746 30 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (882 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 882, Time: 00:01:05 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 3% Magic: 4/7 EV: 11 Int: 20 God: Gold: 13 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls c - a scroll of revelation {unknown} f - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a cloak. A quokka comes into view. You see here a bubbling silvery potion. A quokka is nearby! The magic dart hits the quokka but does no damage. A dart slug comes into view. The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. You kill the quokka! The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You are out of magic! The dart slug launches a dart at you. The slug dart hits you. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #..........# #..........######### #......@>.!.........# #......$.....######.# #..........#....###.# #..........####...#.# #......?...# ###.#.# #..........# #.#.# #......[...# #...# ## #..........# ##..###. #####...##. There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 2 bats (D:1) An endoplasm (D:1) 8 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 321 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 781 | D:1 | Learned a level 2 spell: Searing Ray 845 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 845 | D:1 | Reached XP level 3. HP: 15/24 MP: 0/7 882 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 37 Punch || 1 Dagger || 15 Kick || 3 Cast: Magic Dart || 46 Armour: Robe || 52 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 880 | 0 | 81 | 612 | 1 | 880.0 | Dungeon | 880 | 880 | 0 | 81 | 612 | 1 | 880.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts