Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 16984092636746527634 21 Caterwaul the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Mar 20, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (887 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 887, Time: 00:01:01 Health: -1/19 AC: 3 Str: 7 XL: 2 Next: 65% Magic: 1/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . g - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) h - a +0 hat Scrolls c - a scroll of poison {unknown} e - a scroll of immolation {unknown} f - 3 scrolls of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Magic restored. Done exploring. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray misses the ribbon worm. You finish channelling your searing ray. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you. You die... #.# #.# #.# .# ..# #.# #.###.##..# #.# #.......... #.# #........# ###.### #....<...## #.....### #.......... #.....†.####.......#### #.....#......<@w..(...# #.......####..........# #.....### #.#........# ######. #...#....$..# .#.....#....:...# ...###.##>......# #. #.##.......# # #.##.##.#### #. #.# .# You could see a ribbon worm. Vanquished Creatures 2 ball pythons (D:1) 3 bats 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins 2 kobolds (D:1) A frilled lizard (D:2) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 865 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, chequers_decorated_corner D:2: layout_loops_ring, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 4 Spear || 10 Cast: Magic Dart || 38 Searing Ray || 1 Armour: Robe || 22 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 887 | 884 | 3 | 50 | 683 | 2 | 443.5 | Dungeon | 887 | 884 | 3 | 50 | 683 | 2 | 443.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 718 daAuts D:2: 168 daAuts