Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 1797951349788096217 93 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:38 (2657 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2657, Time: 00:03:38 Health: 30/30 AC: 6 Str: 14 XL: 4 Next: 36% Magic: 2/8 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 11 Spells: 3/9 levels left rFire + . . q - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . t - +1 helmet rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of protection from fire HPRegen 0.25/turn e - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: no status effects A: rugged brown scales 1, spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons i - a +2 dagger of draining Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) t - a +1 helmet (worn) v - a +0 kite shield Magical Staves q - a staff of conjuration (weapon) Jewellery e - a +6 ring of strength (worn) l - a ring of protection from fire (worn) Wands j - a wand of paralysis (12) p - a wand of light (13) Scrolls c - a scroll of silence {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of noise {unknown} m - a scroll of vulnerability {unknown} n - 3 scrolls of revelation {unknown} o - 2 scrolls of fog {unknown} s - a scroll of torment {unknown} Potions b - 2 potions of magic d - a potion of enlightenment {unknown} k - 2 potions of attraction {unknown} r - 2 potions of curing {unknown} u - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations + Level 0.8 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 c - Stone Arrow Conj/Erth 42% 3d9 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Rending Blade Conj/Frge 19% 2d5 45% 4 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You are partially covered in sharp spines. Message History You see here a +0 rapier. You see here a +0 rapier. There is an open door here. An orc priest comes into view. It is wielding a +0 dagger. You feel a surge of power! The magic dart hits the orc priest but does no damage. A quokka comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You hear a shout! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (81% to hit) You feel a surge of power! You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) รท............#####..........# ...................####.##### ...##.......#...#####...# ...######.......### #.#.# ......o......##...# #.#.# ..........##.####.# #.#.# ......##...#.## #.###.#.#### #.##.####.....###...(......# ...### #......)@..........# #.## ####...##..........# ... #..###..........# ... #..# #....<.....# ...# ##.# #..........# .o.r ..# ############ .... .## .# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) An endoplasm (D:2) 6 goblins 3 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons 5 bats A frilled lizard (D:1) 4 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Found a faded altar of an unknown god. 420 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 420 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 684 | D:1 | Learned a level 2 spell: Searing Ray 1679 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 2191 | D:3 | Learned a level 3 spell: Stone Arrow 2255 | D:3 | Found an ornate altar of the Wu Jian Council. 2657 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2657 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 2657 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_basic, basic_altar, minmay_vboxes D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, nicolae_figureground_sparkle Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.2 Dodging | | 1.7 Conjurations | | 4.9 Earth Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Cast: Magic Dart | 72 | || 72 Searing Ray | 1 | || 1 Armour: Robe | 5 | || 5 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2577 | 75 | 108 | 2228 | 3 | 884.0 | Dungeon | 2652 | 2577 | 75 | 108 | 2228 | 3 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1449 daAuts D:2: 771 daAuts D:3: 432 daAuts