Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 17080178275832785595 142 Caterwaul the Conjurer (level 5, 36/36 HPs) Began as a Demonspawn Conjurer on Mar 21, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:04:28 (3290 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3290, Time: 00:04:29 Health: 36/36 AC: 4 Str: 7 XL: 5 Next: 3% Magic: 5/10 EV: 11 Int: 21 God: Gold: 132 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . c - +4 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: rugged brown scales 1, powered by death 1, powered by pain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons c - a +4 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 helmet (worn) Scrolls d - 3 scrolls of immolation {unknown} f - a scroll of enchant armour {unknown} i - a scroll of butterflies {unknown} l - 3 scrolls of identify {unknown} m - a scroll of amnesia {unknown} n - a scroll of revelation {unknown} o - a scroll of blinking {unknown} r - a scroll of fog {unknown} Potions b - a potion of magic e - 4 potions of heal wounds {unknown} g - a potion of might {unknown} h - a potion of curing {unknown} j - a potion of haste {unknown} p - a potion of moonshine {unknown} q - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 19% 2 Sublimation of Blood Necr 3% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Dazzling Flash Hex/Fire 6% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Ignite Poison Fire/Alch 3% N/A 77% 4 Sticky Flame Fire/Alch 3% 2d4 77% 4 Curse of Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Diamond Sawblades Frge 1% 4d4 100% 7 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A ball python is nearby! Unknown command. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found 3 stones. Okay, then. Found 4 stones. Found 4 stones. Found a dagger. 2 hobgoblins come into view. Found a glowing halberd. The hobgoblin shouts! The hobgoblin shoots a sling bullet. The sling bullet barely misses you. The hobgoblin shoots a sling bullet. The sling bullet closely misses you. You hear an angry hiss. The magic dart hits the hobgoblin! You kill the hobgoblin! The hobgoblin shoots a sling bullet. The sling bullet barely misses you. The magic dart hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An adder comes into view. An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder! You kill the adder! You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# #.##### # #....# .# #....# ##.# #.#### ... .######.# ..# ........# #.# .####..##########..##### ................@.....). .......................) .~~~~.~~~~~~.~.~~.~~~..) ≈~~≈≈~~~~~~~~≈~~~~~~~≈~. ≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~†) ######################## There were no monsters in sight! Vanquished Creatures Terence (D:2) Robin (D:2) 4 adders A ribbon worm (D:2) An orc (D:3) A bat (D:1) 7 endoplasms 10 giant cockroaches 11 goblins 6 hobgoblins 2 kobolds 2 quokkas 6 ball pythons A frilled lizard (D:1) 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 306 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 306 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 1220 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1220 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1292 | D:2 | Noticed Robin 1297 | D:2 | Killed Robin 1420 | D:2 | Noticed Terence 1451 | D:2 | Learned a level 2 spell: Searing Ray 2003 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 2131 | D:2 | Killed Terence 2132 | D:2 | Reached skill level 5 in Conjurations 3290 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3290 | D:4 | Reached XP level 5. HP: 36/36 MP: 5/10 3290 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_cross_1, co_window_paths_a, co_window_broadway_b, co_window_corner_cb, co_window_broadway_a, glass_columns_a, glass_columns_b, uniq_terence, uniq_robin D:3: layout_loops_cross D:4: minmay_goblin_kobold_castle, layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 7 || 15 Cast: Magic Dart | 75 | 34 || 109 Searing Ray | 2 | 2 || 4 Armour: Robe | 8 | 2 || 10 Dodge: Dodged | 11 | 8 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3287 | 3160 | 127 | 181 | 2648 | 4 | 821.8 | Dungeon | 3287 | 3160 | 127 | 181 | 2648 | 4 | 821.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1300 daAuts D:1: 1169 daAuts D:3: 715 daAuts D:4: 101 daAuts