Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 6966368929809954342 86 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:06 (1721 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1721, Time: 00:01:06 Health: 30/30 AC: 5 Str: 7 XL: 4 Next: 27% Magic: 0/8 EV: 11 Int: 21 God: Gold: 51 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: icy blue scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Missiles g - a throwing net Armour c - a +0 robe (worn) i - a +0 cloak (worn) Scrolls a - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} h - a scroll of fear {unknown} j - a scroll of blinking {unknown} Potions b - 2 potions of magic d - 2 potions of curing {unknown} e - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History The endoplasm is severely wounded. The endoplasm quivers. The endoplasm jiggles. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found a dagger. You see here a +0 dagger. Found 7 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A scorpion comes into view. A scorpion is nearby! The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is severely wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the scorpion! You kill the scorpion! Your Spellcasting skill increases to level 3! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..... ##$....## #.......### #......... #.....(..# #......... ##.#...!#.# # .......@#.# .# ##.###..#.##.# #.###.......# ###...........# ......#.##.##.# ......#.##.# # ..... #....# ......#.##.##.# ......#)......# There were no monsters in sight! Vanquished Creatures A scorpion (D:2) A dart slug (D:1) 5 ball pythons (D:1) 2 endoplasms 3 giant cockroaches (D:1) 4 goblins 3 quokkas A bat (D:1) A frilled lizard (D:1) A kobold (D:2) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 589 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 589 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1646 | D:2 | Learned a level 2 spell: Searing Ray 1648 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1715 | D:2 | Noticed a scorpion 1720 | D:2 | Killed a scorpion 1721 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1721 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 1721 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.2 Dodging | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | || 47 Searing Ray | 1 | || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1666 | 52 | 0 | 1545 | 2 | 859.0 | Dungeon | 1718 | 1666 | 52 | 0 | 1545 | 2 | 859.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1435 daAuts D:2: 283 daAuts