Dungeon Crawl Stone Soup version 0.33-a0-1176-g74edd5530c (webtiles) character file. Game seed: 4987539775552836694 87 Caterwaul the Conjurer (level 4, 10/30 HPs) Began as a Demonspawn Conjurer on Mar 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:07 (1587 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1587, Time: 00:02:08 Health: 10/30 AC: 3 Str: 8 XL: 4 Next: 28% Magic: 0/8 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . i - +2 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: foul stench 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. You spent 10 gold pieces at shops. Inventory: Hand Weapons i - a +2 dagger of electrocution (weapon) Missiles d - a throwing net g - 5 silver javelins Armour a - a +0 robe (worn) k - a +0 helmet (worn) Scrolls c - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 82% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 *( Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You have a small tail. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. Terence shouts! (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is heavily wounded. You stop channelling your searing ray. Terence hits you with a +0 flail. You hit Terence. Lightning courses through Terence! You kill Terence! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. ... #..# ..... #.. ..).. ...##### ......#......# ......#.#....# ........#†...# ......#.#....# .......@.....# ......)##....# $...?#. #....# .... #. #.(..# #^# #. #....# # #. ###.## #. #.# <. #.# #.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) 3 dart slugs (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 3 goblins 3 kobolds 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Found Wefyd's General Store. 106 | D:1 | Bought a potion of moonshine for 10 gold pieces 353 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 353 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 408 | D:1 | Found a faded altar of an unknown god. 715 | D:1 | Found Ycwamaac's Weapon Shoppe. 1007 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1502 | D:2 | Noticed Jessica 1507 | D:2 | Killed Jessica 1574 | D:2 | Noticed Terence 1579 | D:2 | Learned a level 2 spell: Searing Ray 1586 | D:2 | Killed Terence 1587 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1587 | D:2 | Reached XP level 4. HP: 10/30 MP: 0/8 1587 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, dilly_ecumenical_altar_fadedgnrine, serial_shops, nicolae_shop_rolled_up, shop, nicolae_shop_stone D:2: layout_rooms, minmay_misc_feat_rugged, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.0 Dodging | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Tailslap | 3 | || 3 Dagger | 10 | || 10 Cast: Magic Dart | 61 | || 61 Searing Ray | 2 | || 2 Armour: Robe | 14 | || 14 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1585 | 1554 | 31 | 31 | 1353 | 2 | 792.5 | Dungeon | 1585 | 1554 | 31 | 31 | 1353 | 2 | 792.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1394 daAuts D:2: 190 daAuts